Photon Quantum 2.1.1

Class Index
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  a  
PhysicsCommon.Config (Quantum)    FPMath (Photon.Deterministic)    ISignalOnTrigger2D (Quantum)    PhysicsEngine2D (Quantum.Physics2D)   
Navigation.Config (Quantum)    FPMatrix2x2 (Photon.Deterministic)    ISignalOnTrigger3D (Quantum)    PhysicsEngine3D (Quantum.Physics3D)   
PhysicsEngine3D.Api (Quantum.Physics3D)    Navigation.Constants (Quantum)    FPMatrix3x3 (Photon.Deterministic)    ISignalOnTriggerEnter2D (Quantum)    PhysicsJoints2D (Quantum)   
PhysicsEngine2D.Api (Quantum.Physics2D)    CullingSystem2D (Quantum.Core)    FPMatrix4x4 (Photon.Deterministic)    ISignalOnTriggerEnter3D (Quantum)    PhysicsJoints3D (Quantum)   
  c  
CullingSystem3D (Quantum.Core)    FPQuaternion (Photon.Deterministic)    ISignalOnTriggerExit2D (Quantum)    PlayerRef (Quantum)   
  d  
FPVector2 (Photon.Deterministic)    ISignalOnTriggerExit3D (Quantum)   
  q  
CallbackChecksumComputed (Quantum)    FPVector3 (Photon.Deterministic)   
  j  
CallbackChecksumError (Quantum)    DeterministicPlugin (Photon.Deterministic)    Frame (Quantum)    QuantumGame (Quantum)   
CallbackChecksumErrorFrameDump (Quantum)    DeterministicPluginClient (Photon.Deterministic.Server)    FrameBase (Quantum.Core)    Joint (Quantum.Physics2D)    QuantumGameFlags (Quantum)   
CallbackEventCanceled (Quantum)    DeterministicPluginFactory (Photon.Deterministic)    FrameBase.FrameBaseUnsafe (Quantum.Core)    Joint3D (Quantum.Physics3D)   
  r  
CallbackEventConfirmed (Quantum)    DeterministicPluginSession (Photon.Deterministic.Server)    QuantumGame.FramesContainer (Quantum)    PhysicsJoints2D.JointsIterator (Quantum)   
CallbackGameDestroyed (Quantum)    DeterministicServer (Photon.Deterministic.Server)   
  h  
PhysicsJoints3D.JointsIterator3D (Quantum)    RNGSession (Photon.Deterministic)   
CallbackGameResynced (Quantum)    DeterministicSessionConfig (Photon.Deterministic)   
  n  
RuntimeConfig (Quantum)   
CallbackGameStarted (Quantum)    DistanceJoint (Quantum.Physics2D)    HingeJoint (Quantum.Physics2D)   
  s  
CallbackInputConfirmed (Quantum)    DistanceJoint3D (Quantum.Physics3D)    HingeJoint3D (Quantum.Physics3D)    Navigation (Quantum)   
CallbackPluginDisconnect (Quantum)   
  e  
Hit (Quantum.Physics2D)    NavMesh (Quantum)    Shape2D (Quantum)   
CallbackPollInput (Quantum)    Hit3D (Quantum.Physics3D)    NavMeshAgentConfig (Quantum)    Shape3D (Quantum)   
CallbackSimulateFinished (Quantum)    FrameBase.EntitiesConfig (Quantum.Core)   
  i  
NavMeshAgentSteeringData (Quantum)    SimulationConfig (Quantum)   
CallbackUpdateView (Quantum)    EntityRef (Quantum)    NavMeshAvoidanceAgent (Quantum)    SpringJoint (Quantum.Physics2D)   
CharacterController2D (Quantum)    ExitInfo2D (Quantum)    ISignalOnCollision2D (Quantum)    NavMeshPathfinder (Quantum)    SpringJoint3D (Quantum.Physics3D)   
CharacterController2DMovement (Quantum)    ExitInfo3D (Quantum)    ISignalOnCollision3D (Quantum)    NavMeshRegionMask (Quantum)    StaticColliderData (Quantum)   
CharacterController3D (Quantum)   
  f  
ISignalOnCollisionEnter2D (Quantum)    NavMeshSteeringAgent (Quantum)   
  t  
CharacterController3DMovement (Quantum)    ISignalOnCollisionEnter3D (Quantum)    NullableFP (Photon.Deterministic)   
CollisionInfo2D (Quantum)    FP (Photon.Deterministic)    ISignalOnCollisionExit2D (Quantum)    NullableFPVector2 (Photon.Deterministic)    Transform2D (Quantum)   
CollisionInfo3D (Quantum)    FPBounds2 (Photon.Deterministic)    ISignalOnCollisionExit3D (Quantum)    NullableFPVector3 (Photon.Deterministic)    Transform3D (Quantum)   
CompoundCommand (Quantum.Core)    FPBounds3 (Photon.Deterministic)    ISignalOnNavMeshMoveAgent (Quantum)    NullableNonNegativeFP (Photon.Deterministic)    TriggerInfo2D (Quantum)   
Shape2D.CompoundShape2D (Quantum)    FPCollision (Photon.Deterministic)    ISignalOnNavMeshSearchFailed (Quantum)   
  p  
TriggerInfo3D (Quantum)   
Shape3D.CompoundShape3D (Quantum)    FPLut (Photon.Deterministic)    ISignalOnNavMeshWaypointReached (Quantum)   
Navigation.PathFinder (Quantum)   
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