A context object that is passed to IQuantumAssetSourceFactory instances to create an asset source instance.
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A context object that is passed to IQuantumAssetSourceFactory instances to create an asset source instance.
◆ QuantumAssetSourceFactoryContext() [1/3]
| Quantum.Editor.QuantumAssetSourceFactoryContext.QuantumAssetSourceFactoryContext |
( |
string |
assetGuid, |
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ObjectIdType |
instanceID, |
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string |
assetName, |
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bool |
isMainAsset |
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) |
| |
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inline |
◆ QuantumAssetSourceFactoryContext() [2/3]
| Quantum.Editor.QuantumAssetSourceFactoryContext.QuantumAssetSourceFactoryContext |
( |
HierarchyIteratorType |
hierarchyProperty | ) |
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inline |
◆ QuantumAssetSourceFactoryContext() [3/3]
| Quantum.Editor.QuantumAssetSourceFactoryContext.QuantumAssetSourceFactoryContext |
( |
UnityEngine.Object |
obj | ) |
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inline |
◆ InstanceID
| readonly ObjectIdType Quantum.Editor.QuantumAssetSourceFactoryContext.InstanceID |
◆ AssetGuid
| readonly string Quantum.Editor.QuantumAssetSourceFactoryContext.AssetGuid |
◆ AssetName
| readonly string Quantum.Editor.QuantumAssetSourceFactoryContext.AssetName |
◆ IsMainAsset
| readonly bool Quantum.Editor.QuantumAssetSourceFactoryContext.IsMainAsset |
◆ AssetPath
◆ Object
| UnityEngine.Object Quantum.Editor.QuantumAssetSourceFactoryContext.Object |
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get |