Interface for receiving callbacks once a non-trigger and a trigger 3D colliders stop touching. More...
Inherits Quantum.ISignal.
Inherited by Quantum.Physics3DBenchmark, and Quantum.PhysicsCallbacksTestSystem.
Public Member Functions | |
void | OnTriggerExit3D (Frame f, ExitInfo3D info) |
Called once a non-trigger and a trigger 3D colliders stop touching. More... | |
Interface for receiving callbacks once a non-trigger and a trigger 3D colliders stop touching.
No collision is checked between two kinematic colliders that are both trigger or both non-trigger.
At least one of the entities involved in a collision must have the respective CallbackFlags set for the callback to be called.
See PhysicsEngine3D.SetCallbacks for setting the callbacks flags to an entity.