Quantum 3
3.0.14
The state saves multiple frame dumps. More...
Public Member Functions | |
| void | AddEntry (string runnerId, int actorId, int frameNumber, string frameDump, string actorName=null) |
| Add an entry (a frame dump) to the frame state. More... | |
| void | Clear () |
| Clear the sate. More... | |
| void | OnAfterDeserialize () |
| Is called after the state was loaded from a file to decompress the frame dumps. More... | |
| void | OnBeforeSerialize () |
| Is called before the state is saved to a file to compress the frame dumps. More... | |
Public Attributes | |
| IEnumerable< string > | RunnerIds => _byRunner.Keys |
| Return all runner ids. More... | |
The state saves multiple frame dumps.
|
inline |
Clear the sate.
|
inline |
Add an entry (a frame dump) to the frame state.
| runnerId | The runner id |
| actorId | The actor id |
| frameNumber | The frame number |
| frameDump | The frame dump as text |
| actorName | The actor name if available |
|
inline |
Is called after the state was loaded from a file to decompress the frame dumps.
Implements Quantum.ISerializationCallbackReceiver.
|
inline |
Is called before the state is saved to a file to compress the frame dumps.
Implements Quantum.ISerializationCallbackReceiver.
| IEnumerable<string> Quantum.QuantumFrameDifferGUI.FrameDifferState.RunnerIds => _byRunner.Keys |
Return all runner ids.