Quantum 3
3.0.9
Callback when a local player was successfully added to the game. More...
Public Attributes | |
| Frame | Frame |
| The frame the player was added. More... | |
| PlayerRef | Player |
| The global player number. More... | |
| int | PlayerSlot |
| The local player index. More... | |
Public Attributes inherited from Quantum.CallbackBase | |
| readonly int | ID |
| The callback id. More... | |
Static Public Attributes | |
| const new Int32 | ID = (int)CallbackId.PlayerAddConfirmed |
| The const CallbackLocalPlayerAddConfirmed callback id. More... | |
Additional Inherited Members | |
Public Member Functions inherited from Quantum.QuantumGame.CallbackBase | |
| CallbackBase (int id, QuantumGame game) | |
| Constructor. More... | |
Public Member Functions inherited from Quantum.CallbackBase | |
| CallbackBase (int id) | |
| Create the callback with an id. More... | |
| CallbackBase (int id, IDeterministicGame game) | |
| Creates a callback with an id and a game. More... | |
Static Public Member Functions inherited from Quantum.QuantumGame.CallbackBase | |
| static Type | GetCallbackType (CallbackId id) |
| Maps the const callback id CallbackId to a callback system type. More... | |
Properties inherited from Quantum.QuantumGame.CallbackBase | |
| new QuantumGame | Game [get, set] |
| The assigned game. More... | |
Properties inherited from Quantum.CallbackBase | |
| IDeterministicGame | Game [get, set] |
| The game that the callback is dispatched to. More... | |
Properties inherited from Quantum.IDispatchable | |
| IDeterministicGame | Game [get] |
| The game that the callback or event is dispatched to. More... | |
Callback when a local player was successfully added to the game.
|
static |
The const CallbackLocalPlayerAddConfirmed callback id.
| Frame Quantum.CallbackLocalPlayerAddConfirmed.Frame |
The frame the player was added.
| int Quantum.CallbackLocalPlayerAddConfirmed.PlayerSlot |
The local player index.
| PlayerRef Quantum.CallbackLocalPlayerAddConfirmed.Player |
The global player number.