Prototype of the CharacterController2D Quantum component.
More...
Inherits Quantum.ComponentPrototype< Quantum.CharacterController2D >.
Prototype of the CharacterController2D Quantum component.
◆ AddToEntity()
| sealed override bool Quantum.Prototypes.CharacterController2DPrototype.AddToEntity |
( |
FrameBase |
f, |
|
|
EntityRef |
entity, |
|
|
in PrototypeMaterializationContext |
context |
|
) |
| |
|
inline |
Creates an instance of the CharacterController2D component, materializes and adds it to the entity.
- Parameters
-
- Returns
- Returns
true if adding the component to the entity succeeds.
◆ Materialize()
Applies the prototype's fields to the actual component.
◆ Config
The CharacterController2D configuration asset.