Quantum 3
3.0.9
The script will create a static 3D terrain collider during Quantum map baking. More...
Public Attributes | |
| TerrainCollider | Asset |
| The Quantum terrain collider asset. More... | |
| QuantumStaticColliderSettings | Settings = new QuantumStaticColliderSettings() |
| Additional static collider settings. More... | |
| Boolean | SmoothSphereMeshCollisions = false |
| The physics solver will resolve sphere and capsule shapes against terrain collisions as if it was a regular flat and smooth plane. More... | |
The script will create a static 3D terrain collider during Quantum map baking.
| TerrainCollider Quantum.QuantumStaticTerrainCollider3D.Asset |
The Quantum terrain collider asset.
| QuantumStaticColliderSettings Quantum.QuantumStaticTerrainCollider3D.Settings = new QuantumStaticColliderSettings() |
Additional static collider settings.
| Boolean Quantum.QuantumStaticTerrainCollider3D.SmoothSphereMeshCollisions = false |
The physics solver will resolve sphere and capsule shapes against terrain collisions as if it was a regular flat and smooth plane.