Prototype of the PhysicsJoints2D Quantum component.
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Inherits Quantum.ComponentPrototype< Quantum.PhysicsJoints2D >.
Prototype of the PhysicsJoints2D Quantum component.
◆ AddToEntity()
| sealed override bool Quantum.Prototypes.PhysicsJoints2DPrototype.AddToEntity |
( |
FrameBase |
f, |
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EntityRef |
entity, |
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in PrototypeMaterializationContext |
context |
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) |
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inline |
Creates an instance of the PhysicsJoints2D component, materializes and adds it to the entity.
- Parameters
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- Returns
- Returns
true if adding the component to the entity succeeds.
◆ Materialize()
| void Quantum.Prototypes.PhysicsJoints2DPrototype.Materialize |
( |
FrameBase |
frame, |
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ref Quantum.PhysicsJoints2D |
result, |
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in PrototypeMaterializationContext |
context |
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) |
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inline |
Applies the prototype's fields to the actual component.
- Parameters
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◆ OnEntityPrototypeMaterialized()
Called after the entity prototype has been completely materialized.
- Parameters
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◆ JointConfigs
| Joint2DConfig [] Quantum.Prototypes.PhysicsJoints2DPrototype.JointConfigs = { } |
The configurations of the joints.