Interface for receiving callbacks once per frame while two non-trigger 3D colliders are touching. More...
Inherits Quantum.ISignal.
Inherited by Quantum.Physics3DBenchmark, Quantum.PhysicsCallbacksTestSystem, and Quantum.PhysicsCCD3DTestSystem.
Public Member Functions | |
void | OnCollision3D (Frame f, CollisionInfo3D info) |
Called once per frame while two non-trigger 3D colliders are touching. More... | |
Interface for receiving callbacks once per frame while two non-trigger 3D colliders are touching.
At least one of the entities involved in a collision must have the respective CallbackFlags set for the callback to be called.
See PhysicsEngine3D.SetCallbacks for setting the callbacks flags to an entity.