Quantum 3
        
        
            3.0.9
        
    Callback called when the local client is disconnected by the plugin. More...
  
Public Attributes | |
| string | Reason | 
| Debug string of the disconnect reason.  More... | |
  Public Attributes inherited from Quantum.CallbackBase | |
| readonly int | ID | 
| The callback id.  More... | |
Static Public Attributes | |
| const new Int32 | ID = (int)CallbackId.PluginDisconnect | 
| The const CallbackPluginDisconnect callback id.  More... | |
Additional Inherited Members | |
  Public Member Functions inherited from Quantum.QuantumGame.CallbackBase | |
| CallbackBase (int id, QuantumGame game) | |
| Constructor.  More... | |
  Public Member Functions inherited from Quantum.CallbackBase | |
| CallbackBase (int id) | |
| Create the callback with an id.  More... | |
| CallbackBase (int id, IDeterministicGame game) | |
| Creates a callback with an id and a game.  More... | |
  Static Public Member Functions inherited from Quantum.QuantumGame.CallbackBase | |
| static Type | GetCallbackType (CallbackId id) | 
| Maps the const callback id CallbackId to a callback system type.  More... | |
  Properties inherited from Quantum.QuantumGame.CallbackBase | |
| new QuantumGame | Game [get, set] | 
| The assigned game.  More... | |
  Properties inherited from Quantum.CallbackBase | |
| IDeterministicGame | Game [get, set] | 
| The game that the callback is dispatched to.  More... | |
  Properties inherited from Quantum.IDispatchable | |
| IDeterministicGame | Game [get] | 
| The game that the callback or event is dispatched to.  More... | |
Callback called when the local client is disconnected by the plugin.
      
  | 
  static | 
The const CallbackPluginDisconnect callback id.
| string Quantum.CallbackPluginDisconnect.Reason | 
Debug string of the disconnect reason.