Requires NavMeshPathfinder component. More...
Inherits Quantum.IComponent.
Properties | |
FP | Acceleration [get, set] |
Agent acceleration value. More... | |
FP | CurrentSpeed [get] |
The current speed per second that the agent is moving. More... | |
FP | MaxSpeed [get, set] |
Agent max speed value. More... | |
FPVector2 | Velocity [get, set] |
The current linear velocity of the agents. This is set from the internal steering. More... | |
Requires NavMeshPathfinder component.
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getset |
Agent acceleration value.
Is potentially set to its original config value NavMeshPathfinder.SetConfig(FrameBase, EntityRef, NavMeshAgentConfig, bool).
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get |
The current speed per second that the agent is moving.
Performs FPMath.Sqrt or the Velocity internally.
Is potentially set to its original config value NavMeshPathfinder.SetConfig(FrameBase, EntityRef, NavMeshAgentConfig, bool).
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getset |
Agent max speed value.
Is potentially set to its original config value NavMeshPathfinder.SetConfig(FrameBase, EntityRef, NavMeshAgentConfig, bool).
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getset |
The current linear velocity of the agents. This is set from the internal steering.