A IQuantumAssetSourceFactory implementation that creates QuantumAssetSourceResource<TAsset> instances for assets in the Resources folder.
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| int | Order [get] |
| | The order in which this factory is executed. The lower the number, the earlier it is executed. More...
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A IQuantumAssetSourceFactory implementation that creates QuantumAssetSourceResource<TAsset> instances for assets in the Resources folder.
◆ TryCreateInternal< TSource, TAsset >()
Creates QuantumAssetSourceResource<T> if the asset is in the Resources folder.
- Type Constraints
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| TSource | : | QuantumAssetSourceResource<TAsset> | |
| TSource | : | new() | |
| TAsset | : | UnityEngine.Object | |