Quantum 3
3.0.9
The multi client UI view of one player. More...
Public Member Functions | |
| void | SetLoading () |
| Configure the view for loading status. More... | |
| void | SetRunning (bool isAddPlayerEnabled) |
| Configure the view for running status. More... | |
Public Attributes | |
| UnityEngine.UI.Button | AddPlayer |
| The button to add a player using the same client. More... | |
| GameObject | ConnectingLabel |
| The "is connecting" label. More... | |
| Toggle | Gizmos |
| The button to toggle the game gizmo rendering. More... | |
| Toggle | Input |
| The button to toggle the input. More... | |
| Text | Label |
| The name of the player. More... | |
| UnityEngine.UI.Button | Quit |
| The button to quit the player. More... | |
| Toggle | View |
| The button to toggle the EntityViewUpdater. More... | |
The multi client UI view of one player.
|
inline |
Configure the view for loading status.
|
inline |
Configure the view for running status.
| isAddPlayerEnabled | It true the add player button is enabled. |
| Text Quantum.QuantumMultiClientPlayerView.Label |
The name of the player.
| GameObject Quantum.QuantumMultiClientPlayerView.ConnectingLabel |
The "is connecting" label.
| Toggle Quantum.QuantumMultiClientPlayerView.Input |
The button to toggle the input.
| Toggle Quantum.QuantumMultiClientPlayerView.View |
The button to toggle the EntityViewUpdater.
| Toggle Quantum.QuantumMultiClientPlayerView.Gizmos |
The button to toggle the game gizmo rendering.
| UnityEngine.UI.Button Quantum.QuantumMultiClientPlayerView.AddPlayer |
The button to add a player using the same client.
| UnityEngine.UI.Button Quantum.QuantumMultiClientPlayerView.Quit |
The button to quit the player.