Quantum 3
3.0.9
The interface receives the interaction callbacks from the character controller system. More...
Inherited by Quantum.CharacterControllerMovementTestSystem, and Quantum.Physics3DBenchmark.
Public Member Functions | |
| Boolean | OnCharacterCollision3D (FrameBase f, EntityRef character, Physics3D.Hit3D hit) |
| Allows to receive a hit as result of the collision with other colliders. More... | |
| void | OnCharacterTrigger3D (FrameBase f, EntityRef character, Physics3D.Hit3D hit) |
| Allows to receive a hit as result of the collision with other trigger colliders. More... | |
The interface receives the interaction callbacks from the character controller system.
| Boolean Quantum.IKCCCallbacks3D.OnCharacterCollision3D | ( | FrameBase | f, |
| EntityRef | character, | ||
| Physics3D.Hit3D | hit | ||
| ) |
Allows to receive a hit as result of the collision with other colliders.
| f | The current frame. |
| character | The entity of the character. |
| hit | The Physics3D.Hit3D with the collision info. |
| void Quantum.IKCCCallbacks3D.OnCharacterTrigger3D | ( | FrameBase | f, |
| EntityRef | character, | ||
| Physics3D.Hit3D | hit | ||
| ) |
Allows to receive a hit as result of the collision with other trigger colliders.