Quantum 3
3.0.9
Measures and display basic Quantum statistics on a UI element. More...
Public Member Functions | |
| void | ResetNetworkStats () |
| Resets the bandwidth stats measurement. More... | |
| void | Toggle () |
| Toggle the stats window. More... | |
Static Public Member Functions | |
| static QuantumStats | GetObject () |
| Find or create the stats window. More... | |
| static void | Hide () |
| Find or load the stats windows and disable it. More... | |
| static void | Show () |
| Find or load the stats windows and enable it. More... | |
Public Attributes | |
| Text | CompactStatsText |
The text field set when ShowCompactStats is true."/> More... | |
| Text | FramePredicted |
| Current predicted frame. More... | |
| Text | FrameVerified |
| Current verified frame. More... | |
| Text | InputOffset |
| The current input offset. More... | |
| Text | NetworkIn |
| The bytes received per second. More... | |
| Text | NetworkOut |
| The bytes send per second. More... | |
| Text | NetworkPing |
| The network ping measured by the simulation. More... | |
| Text | Predicted |
| Number of predicted frames. More... | |
| Boolean | ShowCompactStats = true |
| Shows frame and ping information on the toggle button. More... | |
| Text | SimulateTime |
| The last simulation time. More... | |
| Text | SimulationState |
| The state of the simulation. More... | |
| Boolean | StartEnabled = true |
| Start the game with an open stats window. More... | |
| GameObject | ToggleOff |
| Inactive state. More... | |
| GameObject | ToggleOn |
| Active state. More... | |
| Boolean | UseCurrentBandwidth = true |
| Use only the last second to measure NetworkOut and NetworkOut instead of the total time. More... | |
Measures and display basic Quantum statistics on a UI element.
|
inline |
Resets the bandwidth stats measurement.
|
inline |
Toggle the stats window.
|
inlinestatic |
Find or load the stats windows and enable it.
|
inlinestatic |
Find or load the stats windows and disable it.
|
inlinestatic |
Find or create the stats window.
| Text Quantum.QuantumStats.FrameVerified |
Current verified frame.
| Text Quantum.QuantumStats.FramePredicted |
Current predicted frame.
| Text Quantum.QuantumStats.Predicted |
Number of predicted frames.
| Text Quantum.QuantumStats.SimulateTime |
The last simulation time.
| Text Quantum.QuantumStats.SimulationState |
The state of the simulation.
| Text Quantum.QuantumStats.NetworkPing |
The network ping measured by the simulation.
| Text Quantum.QuantumStats.NetworkIn |
The bytes received per second.
| Text Quantum.QuantumStats.NetworkOut |
The bytes send per second.
| Text Quantum.QuantumStats.InputOffset |
The current input offset.
| GameObject Quantum.QuantumStats.ToggleOn |
Active state.
| GameObject Quantum.QuantumStats.ToggleOff |
Inactive state.
| Boolean Quantum.QuantumStats.StartEnabled = true |
Start the game with an open stats window.
| Boolean Quantum.QuantumStats.UseCurrentBandwidth = true |
Use only the last second to measure NetworkOut and NetworkOut instead of the total time.
| Boolean Quantum.QuantumStats.ShowCompactStats = true |
Shows frame and ping information on the toggle button.
| Text Quantum.QuantumStats.CompactStatsText |
The text field set when ShowCompactStats is true."/>