Quantum 3
3.0.9
Public Member Functions | |
| void | OnPlayerDisconnected (Frame f, PlayerRef player) |
| The signal is called when a player has been removed and disconnected from the simulation. More... | |
Additional Inherited Members | |
Properties inherited from Quantum.ISignal | |
| Int32 | RuntimeIndex [get] |
| Index of the signal in the runtime. More... | |
The signal is called when a player has been removed and disconnected from the simulation.
It's originating from the Core.PlayerConnectedSystem.
The connected status is based on the DeterministicFrame.GetPlayerInputFlags.
The signal is always called from a verified frame.
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| f | The frame reference. |
| player | The disconnected player. |