Quantum 3
3.0.9
Parameters required to start a Quantum game. More...
Public Attributes | |
| IAssetSerializer | AssetSerializer |
| The asset serializer. More... | |
| ICallbackDispatcher | CallbackDispatcher |
| The callback dispatcher to subscribe to Quantum game callbacks. More... | |
| IEventDispatcher | EventDispatcher |
| The event dispatcher to subscribe to Quantum game events. More... | |
| int | GameFlags |
| The Quantum game flags (QuantumGameFlags). More... | |
| int | HeapExtraCount |
| The number of extra heaps to allocate. More... | |
| DynamicAssetDB | InitialDynamicAssets |
| The initial dynamic assets. More... | |
| InstantReplaySettings | InstantReplaySettings |
| The instant replay recording settings. More... | |
| IResourceManager | ResourceManager |
| The resource manager. More... | |
Parameters required to start a Quantum game.
| IResourceManager Quantum.QuantumGameStartParameters.ResourceManager |
The resource manager.
| IAssetSerializer Quantum.QuantumGameStartParameters.AssetSerializer |
The asset serializer.
| ICallbackDispatcher Quantum.QuantumGameStartParameters.CallbackDispatcher |
The callback dispatcher to subscribe to Quantum game callbacks.
| IEventDispatcher Quantum.QuantumGameStartParameters.EventDispatcher |
The event dispatcher to subscribe to Quantum game events.
| InstantReplaySettings Quantum.QuantumGameStartParameters.InstantReplaySettings |
The instant replay recording settings.
| int Quantum.QuantumGameStartParameters.HeapExtraCount |
The number of extra heaps to allocate.
| DynamicAssetDB Quantum.QuantumGameStartParameters.InitialDynamicAssets |
The initial dynamic assets.
| int Quantum.QuantumGameStartParameters.GameFlags |
The Quantum game flags (QuantumGameFlags).