Quantum 3
3.0.9
Interface for receiving callbacks once per frame while two non-trigger 2D colliders are touching. More...
Public Member Functions | |
| void | OnCollision2D (Frame f, CollisionInfo2D info) |
| Called once per frame while two non-trigger 2D colliders are touching. More... | |
Additional Inherited Members | |
Properties inherited from Quantum.ISignal | |
| Int32 | RuntimeIndex [get] |
| Index of the signal in the runtime. More... | |
Interface for receiving callbacks once per frame while two non-trigger 2D colliders are touching.
At least one of the entities involved in a collision must have the respective CallbackFlags set for the callback to be called.
See Quantum.Physics2D.PhysicsEngine2D.Api.SetCallbacks for setting the callbacks flags to an entity.