Quantum 3
3.0.14
The message is sent from the client to the server to distribute the game state to compare on other clients. More...
Public Member Functions | |
| override void | Serialize (Serializer serializer, BitStream stream) |
| The message serialization (writing and reading). More... | |
| override string | ToString () |
| Debug string with message content. More... | |
Static Public Member Functions | |
| static QTuple< Boolean, byte[]> | Decode (IEnumerable< TickChecksumErrorFrameDump > blocks) |
| Decode multiple TickChecksumErrorFrameDump messages into a single snapshot. More... | |
| static TickChecksumErrorFrameDump[] | Encode (Int32 tick, byte[] dump) |
| Encode a snapshot into multiple TickChecksumErrorFrameDumpmessages. More... | |
Public Attributes | |
| Int32 | ActorId |
| The actor id of the origin. More... | |
| Int32 | Block |
| The block number of the encoded snapshot data. More... | |
| Int32 | BlockCount |
| The total chunk count. More... | |
| Byte[] | Data |
| The encoded snapshot data. More... | |
| Int32 | Frame |
| The tick of the frame dump. More... | |
The message is sent from the client to the server to distribute the game state to compare on other clients.
|
inlinevirtual |
The message serialization (writing and reading).
| serializer | Quantum protocol serializer |
| stream | The bitstream to write to or read from |
Implements Photon.Deterministic.Protocol.Message.
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inline |
Debug string with message content.
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inlinestatic |
Encode a snapshot into multiple TickChecksumErrorFrameDumpmessages.
| tick | The tick of the snapshot. |
| dump | The snapshot |
|
inlinestatic |
Decode multiple TickChecksumErrorFrameDump messages into a single snapshot.
| blocks | The messages |
true and the assembled snapshot or false| InvalidOperationException | Is raised when the input messages are incomplete |
| Int32 Photon.Deterministic.Protocol.TickChecksumErrorFrameDump.Frame |
The tick of the frame dump.
| Int32 Photon.Deterministic.Protocol.TickChecksumErrorFrameDump.Block |
The block number of the encoded snapshot data.
| Int32 Photon.Deterministic.Protocol.TickChecksumErrorFrameDump.BlockCount |
The total chunk count.
| Int32 Photon.Deterministic.Protocol.TickChecksumErrorFrameDump.ActorId |
The actor id of the origin.
| Byte [] Photon.Deterministic.Protocol.TickChecksumErrorFrameDump.Data |
The encoded snapshot data.