Interface for receiving callbacks once two non-trigger 3D colliders stop touching. More...
Inherits Quantum.ISignal.
Inherited by Quantum.Physics3DBenchmark, and Quantum.PhysicsCallbacksTestSystem.
Public Member Functions | |
void | OnCollisionExit3D (Frame f, ExitInfo3D info) |
Called once two non-trigger 3D colliders stop touching. More... | |
Interface for receiving callbacks once two non-trigger 3D colliders stop touching.
At least one of the entities involved in a collision must have the respective CallbackFlags set for the callback to be called.
See PhysicsEngine3D.SetCallbacks for setting the callbacks flags to an entity.