Quantum 3 3.0.13

Public Attributes | List of all members
Quantum.QuantumStartUI.UIBindings Class Reference

Includes all ui element bindings for the menu. More...

Public Attributes

GameObject AppVersionGroup
 The game object toggle the app version field visibility. Set to null to never use. More...
 
GameObject DisconnectButtonGroup
 The game object to toggle the disconnect button visibility. More...
 
GameObject FooterGroup
 Toggle the footer section visibility. More...
 
GameObject FpsGroup
 The game object to toggle fps display. More...
 
GameObject MenuButtonGroup
 The toggle the menu button visibility. Set to null to never use. More...
 
CanvasGroup PanelGroup
 The menu panel canvas group to toggle and set interactable state. More...
 
GameObject PopupGroup
 The game object to toggle the popup screen visibility. More...
 
GameObject QuitButtonGroup
 The game object to toggle the quit button visibility. More...
 
GameObject RegionDropdownGroup
 Should be null if region dropdown is disabled completely. Set to null to never use. More...
 
GameObject RoomInputGroup
 The game object to toggle the room name input section. Set to null to never use. More...
 
GameObject RoomPrivateToggleGroup
 The game object to toggle the private room checkbox. Set to null to never use. More...
 
GameObject SignalGroup
 The game object to toggle the signal strength and ping display. Set to null to never use. More...
 
List< GameObject > SignalIcons
 The list of signal strength icons to toggle based on the ping value. More...
 
GameObject StartButtonGroup
 The game object to toggle the play buttons visibility. More...
 
GameObject StatusGroup
 Toggle the status text visibility. Set to null to never use. More...
 
GameObject TabGroup
 Toggle the tabs section visibility. Set to null to never use. More...
 
UnityEngine.UI.Toggle[] TabInput
 Maximum four tabs are supported (Tab. Array must have size of four. More...
 

Detailed Description

Includes all ui element bindings for the menu.

Member Data Documentation

◆ TabInput

UnityEngine.UI.Toggle [] Quantum.QuantumStartUI.UIBindings.TabInput

Maximum four tabs are supported (Tab. Array must have size of four.

◆ SignalIcons

List<GameObject> Quantum.QuantumStartUI.UIBindings.SignalIcons

The list of signal strength icons to toggle based on the ping value.

◆ PanelGroup

CanvasGroup Quantum.QuantumStartUI.UIBindings.PanelGroup

The menu panel canvas group to toggle and set interactable state.

◆ TabGroup

GameObject Quantum.QuantumStartUI.UIBindings.TabGroup

Toggle the tabs section visibility. Set to null to never use.

◆ FooterGroup

GameObject Quantum.QuantumStartUI.UIBindings.FooterGroup

Toggle the footer section visibility.

◆ StartButtonGroup

GameObject Quantum.QuantumStartUI.UIBindings.StartButtonGroup

The game object to toggle the play buttons visibility.

◆ DisconnectButtonGroup

GameObject Quantum.QuantumStartUI.UIBindings.DisconnectButtonGroup

The game object to toggle the disconnect button visibility.

◆ QuitButtonGroup

GameObject Quantum.QuantumStartUI.UIBindings.QuitButtonGroup

The game object to toggle the quit button visibility.

◆ MenuButtonGroup

GameObject Quantum.QuantumStartUI.UIBindings.MenuButtonGroup

The toggle the menu button visibility. Set to null to never use.

◆ PopupGroup

GameObject Quantum.QuantumStartUI.UIBindings.PopupGroup

The game object to toggle the popup screen visibility.

◆ SignalGroup

GameObject Quantum.QuantumStartUI.UIBindings.SignalGroup

The game object to toggle the signal strength and ping display. Set to null to never use.

◆ FpsGroup

GameObject Quantum.QuantumStartUI.UIBindings.FpsGroup

The game object to toggle fps display.

◆ RegionDropdownGroup

GameObject Quantum.QuantumStartUI.UIBindings.RegionDropdownGroup

Should be null if region dropdown is disabled completely. Set to null to never use.

◆ RoomInputGroup

GameObject Quantum.QuantumStartUI.UIBindings.RoomInputGroup

The game object to toggle the room name input section. Set to null to never use.

◆ RoomPrivateToggleGroup

GameObject Quantum.QuantumStartUI.UIBindings.RoomPrivateToggleGroup

The game object to toggle the private room checkbox. Set to null to never use.

◆ AppVersionGroup

GameObject Quantum.QuantumStartUI.UIBindings.AppVersionGroup

The game object toggle the app version field visibility. Set to null to never use.

◆ StatusGroup

GameObject Quantum.QuantumStartUI.UIBindings.StatusGroup

Toggle the status text visibility. Set to null to never use.