Quantum 3
3.0.9
A static resource manager that can be used to manage assets in a deterministic context. All the assets are known and instantiated ahead of time. More...
Public Member Functions | |
| ResourceManagerStatic (AssetObject[] assets, Native.Allocator allocator, bool allowDisposals=true) | |
| Initializes a new instance of the ResourceManagerStatic class with assets. More... | |
| ResourceManagerStatic (Native.Allocator allocator, bool allowDisposals=true) | |
| Initializes a new instance of the ResourceManagerStatic class. More... | |
| void | AddAsset (AssetObject asset, bool isLoaded) |
| Adds an asset to the resource manager. More... | |
| void | AddAssets (IEnumerable< AssetObject > assets, bool areLoaded) |
| Adds a collection of assets to the resource manager. More... | |
| void | Dispose () |
| Disposes the resource manager and all its assets. More... | |
| bool | DisposeAsset (AssetGuid guid) |
| Enqueues the asset with the specified GUID for disposal. The actual disposal will happen in the next call to Update from the main thread. More... | |
| bool | FindNextAssetGuid (ref AssetObjectQuery query, out AssetGuid guid) |
| Finds the next asset GUID that matches the specified query. More... | |
| AssetObject | GetAsset (AssetGuid guid) |
| Gets the asset with the specified GUID. More... | |
| AssetGuid | GetAssetGuid (string path) |
| Gets the GUID of the asset with the specified path. More... | |
| AssetObjectState | GetAssetState (AssetGuid guid) |
| Gets the state of the asset with the specified GUID. More... | |
| Type | GetAssetType (AssetGuid guid) |
| Gets the type of the asset with the specified GUID. More... | |
| bool | LoadAssetAsync (AssetGuid guid) |
| Loads the asset with the specified GUID asynchronously. More... | |
| void | ProcessDisposals () |
| Processes asset disposals. More... | |
| void | Update (bool inSimulation=false, in Profiler profiler=default) |
| Updates the resource manager. More... | |
Properties | |
| ResourceManagerStatic | FallbackResourceManager [get, set] |
| Gets or sets the fallback resource manager. More... | |
Additional Inherited Members | |
Events inherited from Quantum.IResourceManager | |
| AssetObjectDisposingDelegate | AssetObjectDisposing |
| Invoked before AssetObject.Disposed. Exposed as an event, because assets may be disposed externally. Any code using any form of asset caching needs to be aware of that happening. More... | |
A static resource manager that can be used to manage assets in a deterministic context. All the assets are known and instantiated ahead of time.
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inline |
Initializes a new instance of the ResourceManagerStatic class.
| allocator | The allocator to use for managing memory. |
| allowDisposals | Whether asset disposals are allowed. |
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inline |
Initializes a new instance of the ResourceManagerStatic class with assets.
| assets | The array of assets. Each asset is not considered loaded yet, so accessing them for the first time will result with AssetObject.Loaded(IResourceManager, Native.Allocator) being called |
| allocator | The allocator to use for managing memory. |
| allowDisposals | Whether asset disposals are allowed. |
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inline |
Adds a collection of assets to the resource manager.
| assets | The collection of assets to add. |
| areLoaded | Whether the assets are already loaded. If false, accessing them for the first time will result with AssetObject.Loaded(IResourceManager, Native.Allocator) being called |
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inline |
Adds an asset to the resource manager.
| asset | The asset to add. |
| isLoaded | Whether the asset is already loaded. If false, accessing it for the first time will result with AssetObject.Loaded(IResourceManager, Native.Allocator) being called |
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inline |
Disposes the resource manager and all its assets.
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inline |
Enqueues the asset with the specified GUID for disposal. The actual disposal will happen in the next call to Update from the main thread.
| guid | The GUID of the asset to dispose. |
true if the asset was enqueued for disposal.Implements Quantum.IResourceManager.
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inline |
Gets the asset with the specified GUID.
| guid | The GUID of the asset to get. |
null if the asset does not exist.Implements Quantum.IResourceManager.
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inline |
Loads the asset with the specified GUID asynchronously.
| guid | The GUID of the asset to load. |
true if the asset exists; otherwise, false.Implements Quantum.IResourceManager.
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inline |
Gets the GUID of the asset with the specified path.
| path | The path of the asset. |
Implements Quantum.IResourceManager.
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inline |
Gets the type of the asset with the specified GUID.
| guid | The GUID of the asset. |
null if the asset does not exist.Implements Quantum.IResourceManager.
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inline |
Finds the next asset GUID that matches the specified query.
| query | The query to match. |
| guid | The GUID of the next matching asset. |
true if a matching asset was found; otherwise, false.Implements Quantum.IResourceManager.
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inline |
Updates the resource manager.
| inSimulation | Whether the update is happening in a simulation context. |
| profiler | The profiler to use for profiling. |
Implements Quantum.IResourceManager.
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inline |
Gets the state of the asset with the specified GUID.
| guid | The GUID of the asset. |
Implements Quantum.IResourceManager.
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inline |
Processes asset disposals.
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getset |
Gets or sets the fallback resource manager.