Quantum 3 3.0.13

Public Attributes | List of all members
Quantum.QuantumEntityPrototype.PhysicsColliderGeneric Struct Reference

A all-purpose physics collider info. More...

Public Attributes

QEnum32< CallbackFlagsCallbackFlags
 The callback flags. More...
 
bool IsEnabled
 Is this prototype toggled on. More...
 
bool IsTrigger
 Is the collider a trigger. More...
 
int Layer
 The initial physics layer. More...
 
QuantumEntityPrototypeColliderLayerSource LayerSource
 The source for the layer. More...
 
AssetRef< Quantum.PhysicsMaterialMaterial
 The physics material to be set on the collider component. More...
 
Shape2DConfig Shape2D
 The 2D shape. More...
 
Shape3DConfig Shape3D
 The 3d shape. More...
 
Component SourceCollider
 The source collider to be used for the shape. More...
 
SourceShapeGenericSettings SourceShapeSettings
 Specific settings for the any type of shape More...
 

Detailed Description

A all-purpose physics collider info.

Member Data Documentation

◆ IsEnabled

bool Quantum.QuantumEntityPrototype.PhysicsColliderGeneric.IsEnabled

Is this prototype toggled on.

◆ IsTrigger

bool Quantum.QuantumEntityPrototype.PhysicsColliderGeneric.IsTrigger

Is the collider a trigger.

◆ Material

AssetRef<Quantum.PhysicsMaterial> Quantum.QuantumEntityPrototype.PhysicsColliderGeneric.Material

The physics material to be set on the collider component.

◆ SourceCollider

Component Quantum.QuantumEntityPrototype.PhysicsColliderGeneric.SourceCollider

The source collider to be used for the shape.

◆ SourceShapeSettings

SourceShapeGenericSettings Quantum.QuantumEntityPrototype.PhysicsColliderGeneric.SourceShapeSettings

Specific settings for the any type of shape

◆ Shape2D

Shape2DConfig Quantum.QuantumEntityPrototype.PhysicsColliderGeneric.Shape2D

The 2D shape.

◆ Shape3D

Shape3DConfig Quantum.QuantumEntityPrototype.PhysicsColliderGeneric.Shape3D

The 3d shape.

◆ LayerSource

QuantumEntityPrototypeColliderLayerSource Quantum.QuantumEntityPrototype.PhysicsColliderGeneric.LayerSource

The source for the layer.

◆ Layer

int Quantum.QuantumEntityPrototype.PhysicsColliderGeneric.Layer

The initial physics layer.

◆ CallbackFlags

QEnum32<CallbackFlags> Quantum.QuantumEntityPrototype.PhysicsColliderGeneric.CallbackFlags

The callback flags.