Quantum 3
3.0.14
Info about the collision with a specific triangle of a mesh. More...
Public Attributes | |
| ContactPointIterator3D | ContactPoints |
| Data about the contact points of the triangle collision. More... | |
Properties | |
| FPVector3 | ContactNormal [get, set] |
| The contact normal, from the Entity perspective. More... | |
| Boolean | IgnoreCollision [get, set] |
| If this triangle collision should be ignored by the physics engine. More... | |
| readonly Boolean | IsSpeculativeCcdCollision [get] |
| readonly FP | Penetration [get] |
| The collision penetration in the ContactNormal direction. More... | |
| readonly TriangleCCW * | Triangle [get] |
| The triangle of the mesh that the entity is colliding with. More... | |
Info about the collision with a specific triangle of a mesh.
| ContactPointIterator3D Quantum.CollisionInfo3D.TriangleCollisionInfo.ContactPoints |
Data about the contact points of the triangle collision.
|
getset |
If this triangle collision should be ignored by the physics engine.
|
get |
The triangle of the mesh that the entity is colliding with.
This is not a copy but a pointer to the actual triangle data in the scene mesh, do NOT change it.
|
getset |
The contact normal, from the Entity perspective.
|
get |
The collision penetration in the ContactNormal direction.