Quantum 3
3.0.13
Uses a ByteSerializerHashMapper<T> to more efficiently serialize triangles with shared vertices to a ByteStream. How to serialize: More...
Uses a ByteSerializerHashMapper<T> to more efficiently serialize triangles with shared vertices to a ByteStream.
How to serialize:
var sourceTris = new TriangleCCW[42]; var vertexHashMapper = new VertexHashMapper(); stream.WriteInt(sourceTris.Length); for (int i = 0; i < sourceTris.Length; i++) { sourceTris[i].Serialize(stream, write: true, vertexHashMapper); }
How to de-serialize: