This message is sent from the server when the AddPlayer request failed.
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This message is sent from the server when the AddPlayer request failed.
◆ Serialize()
| override void Photon.Deterministic.Protocol.AddPlayerFailed.Serialize |
( |
Serializer |
serializer, |
|
|
BitStream |
stream |
|
) |
| |
|
inlinevirtual |
The message serialization (writing and reading).
- Parameters
-
| serializer | Quantum protocol serializer |
| stream | The bitstream to write to or read from |
Implements Photon.Deterministic.Protocol.Message.
◆ ToString()
| override string Photon.Deterministic.Protocol.AddPlayerFailed.ToString |
( |
| ) |
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inline |
Debug string of the message content.
- Returns
- Debug string
◆ PlayerSlot
| int Photon.Deterministic.Protocol.AddPlayerFailed.PlayerSlot |
The player slot that was failed to be reserved.
◆ Message
| string Photon.Deterministic.Protocol.AddPlayerFailed.Message |