Photon Quantum 3.0.0

Class Index
a | b | c | d | e | f | g | h | i | j | k | l | m | n | o | p | q | r | s | t | u | v | w
  a  
DeterministicSessionConfig (Photon.Deterministic)    InactiveTaskRunner (Quantum)    PhysicsCallbacks3DPrototype (Quantum.Prototypes)    QuantumPlayerLoopSystemHandle (Quantum)   
DeterministicSessionConfigJsonConverter (Photon.Deterministic.Webhooks)    INavigationCallbacks (Quantum)    PhysicsCollider2D (Quantum)    QuantumPlayerLoopSystemUtils (Quantum)   
AddPlayer (Photon.Deterministic.Protocol)    DeterministicStats (Photon.Deterministic)    QuantumRunnerLocalDebug.DynamicAssetDBSettings.InitialDynamicAssetsRequestedUnityEvent (Quantum)    PhysicsCollider2DPrototype (Quantum.Prototypes)    QuantumProfilingServer (Quantum.Editor)   
AddPlayerFailed (Photon.Deterministic.Protocol)    DeterministicSystemSetup (Quantum)    QuantumEntityPrototype.InitialNavMeshTargetInfo (Quantum)    PhysicsCollider3D (Quantum)    QuantumQtnAsset (Quantum.Editor)   
Native.Allocator (Photon.Deterministic)    DeterministicTickChecksum (Photon.Deterministic)    InlineHelpAttribute (Quantum)    PhysicsCollider3DPrototype (Quantum.Prototypes)    QuantumReconnectInformation (Quantum)   
Native.AllocatorVTable (Photon.Deterministic)    DeterministicTickChecksumError (Photon.Deterministic)    InputProvider (Quantum)    QuantumEntityPrototype.PhysicsColliderGeneric (Quantum)    QuantumReplayFile (Quantum)   
Native.AllocatorVTableManaged (Photon.Deterministic)    DeterministicTickInput (Photon.Deterministic)    InputProviderExtensions (Quantum)    PhysicsComponentGizmoEntry (Quantum)    QuantumRunnerBehaviour (Quantum)   
PhysicsEngine2D.Api (Quantum.Physics2D)    DeterministicTickInputDecoder (Photon.Deterministic)    InputSetMask (Photon.Deterministic)    PhysicsEngine2D (Quantum.Physics2D)    QuantumRunnerLocalDebug (Quantum)   
PhysicsEngine3D.Api (Quantum.Physics3D)    DeterministicTickInputEncodeHeader (Photon.Deterministic)    InstantReplaySettings (Quantum)    PhysicsEngine3D (Quantum.Physics3D)    QuantumRunnerLocalReplay (Quantum)   
FrameContext.Args (Quantum.Core)    DeterministicTickInputSet (Photon.Deterministic)    QuantumSnapshotInterpolationTimer.InterpolationBuffer (Quantum)    PhysicsJoints2D (Quantum)    QuantumRunnerLocalSavegame (Quantum)   
SessionRunner.Arguments (Quantum)    DictionaryAttribute (Quantum)    IntVector2 (Photon.Deterministic)    PhysicsJoints2DPrototype (Quantum.Prototypes)    QuantumRunnerRegistry (Quantum)   
ArrayLengthAttribute (Quantum)    DictionaryEntry    IntVector3 (Photon.Deterministic)    PhysicsJoints3D (Quantum)    QuantumRunnerUnityFactory (Quantum)   
ArrayUtils (Quantum)    DictionaryEntryPrototype (Quantum)    Navigation.IPathFinderData (Quantum)    PhysicsJoints3DPrototype (Quantum.Prototypes)    QuantumSceneViewComponent (Quantum)   
AssemblyNameAttribute (Quantum)    Disconnect (Photon.Deterministic.Protocol)    MemoryLayoutVerifier.IPlatform (Quantum)    PhysicsMaterial (Quantum)    QuantumScriptableObject (Quantum)   
Assert (Quantum)    DispatcherBase (Quantum)    IProgressBar (Quantum)    PhysicsMaterialData (Quantum)    QuantumSimpleConnectionGUI (Quantum.Demo)   
AssertException (Quantum)    DispatcherHandlerFlags (Quantum)    IPrototype (Quantum)    PhysicsSystem2D (Quantum.Core)    QuantumSnapshotInterpolationTimer (Quantum)   
AssetDatabaseUtils (Quantum.Editor)    DisplayAsEnumAttribute (Quantum)    IQString (Quantum)    PhysicsSystem3D (Quantum.Core)    QuantumStateInspector (Quantum.Editor)   
AssetDB    DisplayNameAttribute (Quantum)    IQStringUtf8 (Quantum)    Native.PInvokeAllocator (Photon.Deterministic)    QuantumStaticBoxCollider2D (Quantum)   
AssetDatabaseUtils.AssetEnumerable (Quantum.Editor)    DistanceJoint (Quantum.Physics2D)    IQuantumAssetSourceFactory (Quantum.Editor)    Plane (Photon.Deterministic)    QuantumStaticBoxCollider3D (Quantum)   
AssetDatabaseUtils.AssetEnumerator (Quantum.Editor)    DistanceJoint3D (Quantum.Physics3D)    IQuantumEntityViewPool (Quantum)    PlayerConnectedSystem (Quantum.Core)    QuantumStaticCapsuleCollider2D (Quantum)   
AssetGuid (Quantum)    DistanceJoint3DConfig (Quantum.Prototypes)    IQuantumUnityDispatcher (Quantum)    PlayerRef (Quantum)    QuantumStaticCapsuleCollider3D (Quantum)   
AssetObject (Quantum)    DistanceJointConfig (Quantum.Prototypes)    IQuantumUnityDispatcherExtensions (Quantum)    PolygonCollider (Quantum)    QuantumStaticCircleCollider2D (Quantum)   
AssetObjectIdentifier (Quantum)    DoIfAttributeBase (Quantum)    IQuantumViewComponent (Quantum)    PolygonColliderRuntimeData (Quantum)    QuantumStaticEdgeCollider2D (Quantum)   
AssetObjectQuery    DotNetRunnerFactory (Quantum)    IQuantumViewContext (Quantum)    Shape2D.PolygonShape (Quantum)    QuantumStaticMeshCollider3D (Quantum)   
QuantumUnityJsonSerializer.AssetObjectSurrogate (Quantum)    DotNetSessionContext (Quantum)    IResourceManager (Quantum)    DeterministicTickInput.Pool (Photon.Deterministic)    QuantumStaticPolygonCollider2D (Quantum)   
AssetRef (Quantum)    DotNetSessionRunner (Quantum)    IResourceManagerExtensions (Quantum)    PreserveAttribute (Quantum)    QuantumStaticSphereCollider3D (Quantum)   
AssetRef (Quantum)    DotNetTaskRunner (Quantum)    IRunnerFactory (Quantum)    Profiler (Quantum.Profiling)    QuantumStaticTerrainCollider3D (Quantum)   
  b  
Draw (Quantum)    IRuntimeConfig    ProfilerContext (Quantum.Profiling)    QuantumStats (Quantum)   
DrawerPropertyAttribute (Quantum)    IRuntimePlayer    ProfilerContextData (Quantum.Profiling)    QuantumSnapshotInterpolationTimer.QuantumTransformData (Quantum)   
BinaryData (Quantum)    DrawIfAttribute (Quantum)    ISerializationCallbackReceiver    ProfilerData (Quantum.Profiling)    QuantumUnityCallbackDispatcher (Quantum)   
BinaryDataAttribute (Quantum)    DrawInlineAttribute (Quantum)    ISignal (Quantum)    Profiler.ProfilerScope (Quantum.Profiling)    QuantumUnityDB (Quantum)   
QuantumUnityJsonSerializer.BinaryDataSurrogate (Quantum)    DynamicAssetDB (Quantum)    ISignalOnCollision2D (Quantum)    ProgressBar (Quantum)    QuantumUnityDBInspector (Quantum.Editor)   
BitSet1024 (Quantum)    QuantumRunnerLocalDebug.DynamicAssetDBSettings (Quantum)    ISignalOnCollision3D (Quantum)    PropertyAttribute (Quantum)    QuantumUnityDBUtilities (Quantum.Editor)   
BitSetAttribute (Quantum)    DynamicCollectionAttribute (Quantum)    ISignalOnCollisionEnter2D (Quantum)    Ptr (Quantum)    QuantumUnityEventDispatcher (Quantum)   
BitSetRef (Quantum)    DynamicMap (Quantum)    ISignalOnCollisionEnter3D (Quantum)   
  q  
QuantumUnityExtensions (Quantum)   
BitStream (Photon.Deterministic)   
  e  
ISignalOnCollisionExit2D (Quantum)    QuantumUnityInputSystemWithLegacyFallback (Quantum)   
BitStreamExtensionsCore (Quantum)    ISignalOnCollisionExit3D (Quantum)    QBoolean (Quantum)    QuantumUnityJsonSerializer (Quantum)   
BitStreamReplayInputProvider (Quantum)    Shape2D.EdgeShape (Quantum)    ISignalOnComponentAdded (Quantum)    QCollectionsUtils (Quantum.Collections)    QuantumUnityLogger (Quantum)   
Shape2D.BoxShape (Quantum)    EditMeshScope (Quantum)    ISignalOnComponentRemoved (Quantum)    QDictionary (Quantum.Collections)    QuantumUnityNativeAllocator (Quantum)   
Shape3D.BoxShape (Quantum)    EditorButtonAttribute (Quantum)    ISignalOnEntityPrototypeMaterialized (Quantum)    QDictionary (Quantum.Collections)    QuantumUnityNativeUtility (Quantum)   
Button (Quantum)    EditorDefines (Quantum)    ISignalOnMapChanged (Quantum)    QDictionaryIterator (Quantum.Collections)    QuantumUnityStaticDispatcherAdapter (Quantum)   
ByteArrayConverter (Quantum.Json)    EditorRectUtils (Quantum)    ISignalOnNavMeshMoveAgent (Quantum)    QDictionaryPtr (Quantum.Collections)    QuantumUserGizmoEntry (Quantum)   
ByteSerializerHashMapper (Quantum)    FrameBase.EntitiesConfig (Quantum.Core)    ISignalOnNavMeshSearchFailed (Quantum)    QEnum16 (Quantum)    QuantumViewComponent (Quantum)   
ByteStream (Quantum)    EntityComponentConfigAttribute (Quantum)    ISignalOnNavMeshWaypointReached (Quantum)    QEnum32 (Quantum)    QUnityComponentPrototypeRef (Quantum)   
ByteStreamExtension (Quantum)    EntityComponentPair (Quantum)    ISignalOnPlayerAdded (Quantum)    QEnum64 (Quantum)    QUnityComponentPrototypeRef (Quantum)   
ByteUtils (Photon.Deterministic)    EntityComponentPointerPair (Quantum)    ISignalOnPlayerConnected (Quantum)    QEnum8 (Quantum)   
  r  
  c  
EntityPrototype (Quantum)    ISignalOnPlayerDataSet (Quantum)    QEnumDictionary (Quantum.Collections)   
EntityPrototypeRef (Quantum)    ISignalOnPlayerDisconnected (Quantum)    QHashSet (Quantum.Collections)    RangeAttribute (Quantum)   
CallbackBase (Quantum)    EntityPrototypeSystem (Quantum.Core)    ISignalOnPlayerRemoved (Quantum)    QHashSetIterator (Quantum.Collections)    RangeExAttribute (Quantum)   
QuantumGame.CallbackBase (Quantum)    EntityRef (Quantum)    ISignalOnTrigger2D (Quantum)    QHashSetPtr (Quantum.Collections)    FP.Raw (Photon.Deterministic)   
CallbackChecksumComputed (Quantum)    QuantumEntityView.EntityUnityEvent (Quantum)    ISignalOnTrigger3D (Quantum)    QList (Quantum.Collections)    FPHighPrecisionDivisor.Raw (Photon.Deterministic)   
CallbackChecksumError (Quantum)    QuantumUnityJsonSerializer.EntityViewSurrogate (Quantum)    ISignalOnTriggerEnter2D (Quantum)    QList (Quantum.Collections)    ReadOnlyAttribute (Quantum)   
CallbackChecksumErrorFrameDump (Quantum)    QuantumUnityDB.Entry (Quantum)    ISignalOnTriggerEnter3D (Quantum)    QListPtr (Quantum.Collections)    ReflectionUtils (Quantum)   
CallbackDispatcher (Quantum)    EnumEqualityComparer (Quantum)    ISignalOnTriggerExit2D (Quantum)    QString (Quantum)    RemovePlayer (Photon.Deterministic.Protocol)   
CallbackEventCanceled (Quantum)    ComponentBlockIterator.Enumerator (Quantum)    ISignalOnTriggerExit3D (Quantum)    QStringUtf8 (Quantum)    RemovePlayerFailed (Photon.Deterministic.Protocol)   
CallbackEventConfirmed (Quantum)    FP.EqualityComparer (Photon.Deterministic)    QList.Iterator (Quantum.Collections)    QuantumAddRuntimePlayers (Quantum)    ReplayChunkRequest (Photon.Deterministic.Webhooks)   
CallbackGameDestroyed (Quantum)    FPVector2.EqualityComparer (Photon.Deterministic)    ITrackableFrameHeap (Quantum.Allocator)    QuantumAssetSourceFactoryContext (Quantum.Editor)    ReplayFile (Quantum)   
CallbackGameInit (Quantum)    FPVector3.EqualityComparer (Photon.Deterministic)   
  j  
QuantumAssetSourceFactoryResource (Quantum.Editor)    ResourceManagerStatic (Quantum)   
CallbackGameResynced (Quantum)    IntVector2.EqualityComparer (Photon.Deterministic)    QuantumAssetSourceFactoryStatic (Quantum.Editor)    RingBuffer (Quantum.Core)   
CallbackGameStarted (Quantum)    IntVector3.EqualityComparer (Photon.Deterministic)    Joint (Quantum.Physics2D)    QuantumAssetSourceResource (Quantum)    RingBufferInputProvider (Quantum)   
CallbackInputConfirmed (Quantum)    ColorRGBA.EqualityComparer (Quantum)    Joint2DConfig (Quantum.Prototypes)    QuantumAssetSourceStatic (Quantum)    RNGSession (Photon.Deterministic)   
CallbackLocalPlayerAddConfirmed (Quantum)    ErrorIfAttribute (Quantum)    Joint3D (Quantum.Physics3D)    QuantumAssetSourceStaticLazy (Quantum)    Rotation2DAttribute (Quantum)   
CallbackLocalPlayerAddFailed (Quantum)    EventBase (Quantum)    Joint3DConfig (Quantum.Prototypes)    QuantumCallback (Quantum)    RttUpdate (Photon.Deterministic.Protocol)   
CallbackLocalPlayerRemoveConfirmed (Quantum)    EventDispatcher (Quantum)    JointGizmoEntry (Quantum)    QuantumCallbackHandler_DebugDraw (Quantum)    RuntimeConfig (Quantum)   
CallbackLocalPlayerRemoveFailed (Quantum)    EventGameResult (Quantum)    PhysicsJoints2D.JointsIterator (Quantum)    QuantumCallbackHandler_FrameDiffer (Quantum)   
  s  
CallbackPluginDisconnect (Quantum)    EventList (Quantum)    PhysicsJoints3D.JointsIterator3D (Quantum)    QuantumCallbackHandler_GameResult (Quantum)   
CallbackPollInput (Quantum)    ExitInfo2D (Quantum)    JsonUtilityExtensions (Quantum)    QuantumCallbackHandler_LegacyQuantumCallback (Quantum)    Sample (Quantum.Profiling)   
CallbackSimulateFinished (Quantum)    ExitInfo3D (Quantum)   
  k  
QuantumCallbackHandler_StartRecording (Quantum)    ScenePathAttribute (Quantum)   
CallbackTaskProfilerReportGenerated (Quantum)    ExpandableEnumAttribute (Quantum)    QuantumCallbackHandler_UnityCallbacks (Quantum)    ScriptHelpAttribute (Quantum)   
CallbackUnitySceneLoadBegin (Quantum)   
  f  
FPAnimationCurve.Keyframe (Quantum)    QuantumCallbacks (Quantum)    SerializableEnterRoomArgs (Quantum.Editor)   
CallbackUnitySceneLoadDone (Quantum)   
  l  
QuantumCodeGenQtn (Quantum.Editor)    SerializableType (Quantum)   
CallbackUnitySceneUnloadBegin (Quantum)    FieldEditorButtonAttribute (Quantum)    QuantumCodeGenSettings (Quantum.Editor)    SerializableType (Quantum)   
CallbackUnitySceneUnloadDone (Quantum)    FieldsMask (Quantum)    LastSupportedVersionAttribute    QuantumColor (Quantum)    SerializableTypeAttribute (Quantum)   
CallbackUpdateView (Quantum)    FieldsMask (Quantum)    LayerAttribute (Quantum)    QuantumConsoleRunner (Quantum)    SerializeField (Quantum)   
Shape2D.CapsuleShape (Quantum)    Navigation.FindPathResult (Quantum)    LayerInfo (Quantum)    QuantumDebugInput (Quantum)    Serializer (Photon.Deterministic.Protocol)   
Shape3D.CapsuleShape (Quantum)    FixedArray (Quantum)    LayerMask (Quantum)    QuantumDefaultConfigs (Quantum)    SerializeReference (Quantum)   
TriangleMesh.CellBounds (Quantum)    FixedArray (Quantum)    LayerMatrixAttribute (Quantum)    QuantumDefaultConfigsAssetPostprocessor (Quantum)    SerializeReferenceTypePickerAttribute (Quantum)   
CharacterController2D (Quantum)    FixedSizeBufferConverter (Quantum.Json)    LayerValue (Quantum)    QuantumDeterministicSessionConfigAsset (Quantum)    SessionRunner (Quantum)   
CharacterController2DConfig (Quantum)    FloatMinMax (Quantum)    Native.LIBCAllocator (Photon.Deterministic)    QuantumDotnetBuildSettings (Quantum.Editor)    SessionRunnerException (Quantum)   
CharacterController2DMovement (Quantum)    FormerlySerializedAsAttribute (Quantum)    Native.LIBCUtility (Photon.Deterministic)    QuantumDotnetBuildSettingsInspector (Quantum.Editor)    Shape2D (Quantum)   
CharacterController2DPrototype (Quantum.Prototypes)    FP (Photon.Deterministic)    LocalReferenceAttribute (Quantum)    QuantumDotnetProjectSettings (Quantum.Editor)    Shape2DConfig (Quantum)   
CharacterController3D (Quantum)    FPAnimationCurve (Quantum)    Log (Quantum)    QuantumEditor (Quantum.Editor)    Shape3D (Quantum)   
CharacterController3DConfig (Quantum)    FPBounds2 (Photon.Deterministic)    LogContext (Quantum)    QuantumEditorColliderConverter (Quantum.Editor)    Shape3DConfig (Quantum)   
CharacterController3DMovement (Quantum)    FPBounds3 (Photon.Deterministic)    LogLevelExtensions (Quantum)    QuantumEditorFrameDifferWindow (Quantum.Editor)    SimpleHeapAllocTracker (Quantum.Allocator)   
CharacterController3DPrototype (Quantum.Prototypes)    FPCollision (Photon.Deterministic)    LogSettings (Quantum)    QuantumEditorHubWidgetBase (Quantum.Editor)    SimulationConfig (Quantum)   
ChecksumFile.ChecksumEntry (Quantum)    FPHighPrecisionDivisor (Photon.Deterministic)    LogStream (Quantum)    QuantumEditorMapGizmoStylePopup (Quantum.Editor)    SimulationStart (Photon.Deterministic.Protocol)   
ChecksumErrorFrameDump (Photon.Deterministic)    FPLut (Photon.Deterministic)   
  m  
QuantumEditorMenuCreateAssets (Quantum.Editor)    SimulationStop (Photon.Deterministic.Protocol)   
ChecksumErrorFrameDumpContext (Quantum)    FPMath (Photon.Deterministic)    QuantumEditorMenuCreateScene (Quantum.Editor)    SpaceAttribute (Quantum)   
ChecksumFile (Quantum)    FPMathUtils (Quantum)    MailboxSet8 (Quantum)    QuantumEditorMenuCustomPlugin (Quantum.Editor)    Shape3D.SphereShape (Quantum)   
ChecksumFileHelper (Quantum)    FPMatrix2x2 (Photon.Deterministic)    Map (Quantum)    QuantumEditorMenuDllToggle (Quantum.Editor)    SpringJoint (Quantum.Physics2D)   
Shape2D.CircleShape (Quantum)    FPMatrix3x3 (Photon.Deterministic)    MapDataBakerCallback (Quantum)    QuantumEditorMenuLookUpTables (Quantum.Editor)    SpringJoint3D (Quantum.Physics3D)   
ClockCorrect (Photon.Deterministic.Protocol)    FPMatrix4x4 (Photon.Deterministic)    MapDataBakerCallbackAttribute (Quantum)    QuantumEditorMenuProfilers (Quantum.Editor)    SpringJoint3DConfig (Quantum.Prototypes)   
CollisionInfo2D (Quantum)    FPQuaternion (Photon.Deterministic)    MapEntityId (Quantum)    QuantumEditorSessionShutdown (Quantum.Editor)    SpringJointConfig (Quantum.Prototypes)   
CollisionInfo3D (Quantum)    FPVector2 (Photon.Deterministic)    MapEntityLink (Quantum)    QuantumEditorSettings (Quantum)    StartRequest (Photon.Deterministic.Protocol)   
CollisionResultInfo2D (Quantum.Physics2D)    FPVector3 (Photon.Deterministic)    MapStaticCollider2D (Quantum)    QuantumEditorShortcutsWindow (Quantum.Editor)    StaticColliderData (Quantum)   
ColorRGBA (Quantum)    Frame (Quantum)    MapStaticCollider2DPolygonData (Quantum)    QuantumEditorSkin (Quantum.Editor)    Statics (Quantum)   
Command (Photon.Deterministic.Protocol)    FrameBase (Quantum.Core)    MapStaticCollider3D (Quantum)    QuantumEditorToolbarUtilities (Quantum.Editor)    Heap.Stats (Quantum.Allocator)   
FP.Comparer (Photon.Deterministic)    FrameBase.FrameBaseUnsafe (Quantum.Core)    Mask256 (Quantum)    QuantumEditorUserScriptGeneration (Quantum.Editor)    FrameBase.Stats (Quantum.Core)   
ComponentBlockIterator (Quantum)    FrameChecksumerBitStream (Quantum)    MaxStringByteCountAttribute (Quantum)    QuantumEntityPrototype (Quantum)    StreamReplayInputProvider (Quantum)   
ComponentCallbacks (Quantum)    FrameContext (Quantum.Core)    MemoryLayoutVerifier (Quantum)    QuantumEntityView (Quantum)    StreamUtils (Quantum.Core)   
ComponentFilter (Quantum)    FrameContextUser (Quantum)    Shape3D.MeshShape (Quantum)    QuantumEntityViewComponent (Quantum)    StructPrototype (Quantum)   
ComponentFilter (Quantum)    QuantumFrameDifferGUI.FrameDifferState (Quantum)    MeshUnmanagedTrianglesRef (Quantum)    QuantumEntityViewPool (Quantum)    SystemsConfig.SubSubSystemEntry (Quantum)   
ComponentFilter (Quantum)    FrameHeap (Quantum.Allocator)    Message (Photon.Deterministic.Protocol)    QuantumEntityViewUpdater (Quantum)    SystemsConfig.SubSystemEntry (Quantum)   
ComponentFilter (Quantum)    QuantumGame.FramesContainer (Quantum)    MinMaxSliderAttribute (Quantum)    QuantumEvent (Quantum)    SystemArrayComponent (Quantum.Task)   
ComponentFilter (Quantum)    Frame.FrameSignals (Quantum)    MovedFromAttribute (Quantum)    QuantumFrameDiffer (Quantum)    SystemArrayFilter (Quantum.Task)   
ComponentFilter (Quantum)    FrameSnapshot (Photon.Deterministic.Protocol)    Native.MSVCRTAllocator (Photon.Deterministic)    QuantumFrameDifferGUI (Quantum)    SystemBase (Quantum)   
ComponentFilter (Quantum)    FrameSnapshotRequest (Photon.Deterministic.Protocol)    Native.MSVCRTUtility (Photon.Deterministic)    QuantumGame (Quantum)    SystemsConfig.SystemEntry (Quantum)   
ComponentFilter (Quantum)    FrameThreadSafeExtensions (Quantum)    MultiTypeReferenceAttribute (Quantum)    QuantumGameFlags (Quantum)    SystemsConfig.SystemEntryBase (Quantum)   
ComponentFilterStruct (Quantum)    FrameTimer (Quantum)   
  n  
QuantumGameGizmosSettings (Quantum)    SystemsConfig.SystemEntryBase (Quantum)   
ComponentFilterStructMeta (Quantum)    FrameTimerPrototype (Quantum.Prototypes)    QuantumGameGizmosSettingsScriptableObject (Quantum)    SystemGroup (Quantum)   
ComponentPrototypeRef (Quantum)   
  g  
Native (Photon.Deterministic)    QuantumGameStartParameters (Quantum)    SystemMainThread (Quantum)   
ComponentSet    Navigation (Quantum)    QuantumGizmoColors (Quantum)    SystemMainThreadFilter (Quantum)   
ComponentTypeId (Quantum)    GameObjectUtils (Quantum)    NavigationSystem (Quantum.Core)    QuantumGizmoEntry (Quantum)    SystemMainThreadGroup (Quantum)   
ComponentTypeId (Quantum)    GameResult (Photon.Deterministic.Protocol)    NavMesh (Quantum)    QuantumGizmoStyle (Quantum)    SystemsConfig (Quantum)   
ComponentTypeRef    GameResult (Quantum)    NavMeshAgentConfig (Quantum)    QuantumGlobalScriptableObject (Quantum)    SystemSignalsOnly (Quantum)   
ComponentTypeSetSelector (Quantum)    GizmoIconColorAttribute (Quantum)    NavMeshAgentSteeringData (Quantum)    QuantumGlobalScriptableObject (Quantum)    SystemThreadedComponent (Quantum.Task)   
CompoundCommand (Quantum.Core)    GizmoUtils (Quantum)    NavMeshAvoidanceAgent (Quantum)    QuantumGlobalScriptableObjectAddressAttribute (Quantum)    SystemThreadedFilter (Quantum.Task)   
Shape2D.CompoundShape2D (Quantum)    GlobalsCore (Quantum)    QuantumEntityPrototype.NavMeshAvoidanceAgentInfo (Quantum)    QuantumGlobalScriptableObjectAttribute (Quantum)   
  t  
Shape3D.CompoundShape3D (Quantum)    QuantumEditorShortcutsWindow.GridScope (Quantum.Editor)    NavMeshAvoidanceAgentPrototype (Quantum.Prototypes)    QuantumGlobalScriptableObjectLoadResult (Quantum)   
Shape2DConfig.CompoundShapeData2D (Quantum)   
  h  
NavMeshAvoidanceObstacle (Quantum)    QuantumGlobalScriptableObjectResourceAttribute (Quantum)    EnumEqualityComparer.Tag (Quantum)   
Shape3DConfig.CompoundShapeData3D (Quantum)    NavMeshAvoidanceObstaclePrototype (Quantum.Prototypes)    QuantumGlobalScriptableObjectSourceAttribute (Quantum)    Shape3D.TerrainShape (Quantum)   
Navigation.Config (Quantum)    DispatcherBase.HandlerDisposable (Quantum)    NavMeshBakeData (Quantum)    QuantumGlobalScriptableObjectUtils (Quantum.Editor)    TextWriterLogger (Quantum)   
PhysicsCommon.Config (Quantum)    HashCodeUtils (Quantum)    NavMeshBakeDataLink (Quantum)    QuantumGraphPlayerLoopUtility (Quantum.Profiling)    TextWriterLogStream (Quantum)   
Heap.Config (Quantum.Allocator)    HeaderAttribute (Quantum)    NavMeshBakeDataTriangle (Quantum)    QuantumGraphPool (Quantum.Profiling)    Navigation.ThreadLocal (Quantum)   
ConfigParsingExtensions (Photon.Deterministic)    Heap (Quantum.Allocator)    NavMeshBakeDataVertex (Quantum)    QuantumGraphProfiler (Quantum.Profiling)    PhysicsEngine2D.Api.ThreadSafeApi (Quantum.Physics2D)   
QuantumGame.ConfigurationsContainer (Quantum)    HeapAllocationTrackerExt (Quantum.Allocator)    NavMeshBaker (Quantum)    QuantumGraphProfilerDeltaTime (Quantum.Profiling)    PhysicsEngine3D.Api.ThreadSafeApi (Quantum.Physics3D)   
ConsoleLogger (Quantum)    HideArrayElementLabelAttribute (Quantum)    NavMeshBakerBenchmarkerProgressBar (Quantum)    QuantumGraphProfilerFrameTime (Quantum.Profiling)    TickChecksum (Photon.Deterministic.Protocol)   
ConsoleLogStream (Quantum)    HideInInspectorAttribute (Quantum)    NavMeshBorder (Quantum)    QuantumGraphProfilerGC (Quantum.Profiling)    TickChecksumError (Photon.Deterministic.Protocol)   
Navigation.Constants (Quantum)    HingeJoint (Quantum.Physics2D)    NavMeshBorderGizmoEntry (Quantum)    QuantumGraphProfilerMarkers (Quantum.Profiling)    TickChecksumErrorFrameDump (Photon.Deterministic.Protocol)   
CollisionInfo2D.ContactPointIterator2D (Quantum)    HingeJoint3D (Quantum.Physics3D)    NavMeshBorderNode (Quantum)    QuantumGraphProfilerMarkerSeries (Quantum.Profiling)    ToggleLeftAttribute (Quantum)   
CollisionInfo3D.ContactPointIterator3D (Quantum)    HingeJoint3DConfig (Quantum.Prototypes)    NavMeshComponentGizmoEntry (Quantum)    QuantumGraphProfilerNetworkActivity (Quantum.Profiling)    TooltipAttribute (Quantum)   
ContextMenuAttribute (Quantum)    HingeJointConfig (Quantum.Prototypes)    NavMeshGizmoEntry (Quantum)    QuantumGraphProfilerPing (Quantum.Profiling)    TracedHeapAllocTracker (Quantum.Allocator)   
DeterministicTickInput.CorruptedException (Photon.Deterministic)    Hit (Quantum.Physics2D)    NavMeshLink (Quantum)    QuantumGraphProfilerPredictedFrames (Quantum.Profiling)    Transform2D (Quantum)   
CreateAssetMenuAttribute (Quantum)    Hit3D (Quantum.Physics3D)    NavMeshPathfinder (Quantum)    QuantumGraphProfilerRenderTime (Quantum.Profiling)    Transform2DPrototype (Quantum.Prototypes)   
FrameBase.Culling (Quantum.Core)    HitCollection (Quantum.Physics2D)    QuantumEntityPrototype.NavMeshPathfinderInfo (Quantum)    QuantumGraphProfilers (Quantum.Profiling)    Transform2DVertical (Quantum)   
CullingSystem2D (Quantum.Core)    HitCollection3D (Quantum.Physics3D)    NavMeshPathfinderPrototype (Quantum.Prototypes)    QuantumGraphProfilerSimulationTime (Quantum.Profiling)    QuantumEntityPrototype.Transform2DVerticalInfo (Quantum)   
CullingSystem3D (Quantum.Core)    HostProfiler    NavMeshPortal (Quantum)    QuantumGraphProfilersUtility (Quantum.Profiling)    Transform2DVerticalPrototype (Quantum.Prototypes)   
  d  
  i  
NavMeshRegionMask (Quantum)    QuantumGraphProfilerUserScripts (Quantum.Profiling)    Transform3D (Quantum)   
QuantumEntityPrototype.NavMeshSpec (Quantum)    QuantumGraphProfilerValueSeries (Quantum.Profiling)    Transform3DPrototype (Quantum.Prototypes)   
Draw.DebugBox (Quantum)    IAssetSerializer (Quantum)    NavMeshSteeringAgent (Quantum)    QuantumGraphProfilerVerifiedFrames (Quantum.Profiling)    CollisionInfo3D.TriangleCollisionInfo (Quantum)   
Draw.DebugCapsule (Quantum)    IAssetSerializerExtensions (Quantum)    QuantumEntityPrototype.NavMeshSteeringAgentInfo (Quantum)    QuantumGraphProfilingStatistics (Quantum.Profiling)    CollisionInfo3D.TriangleCollisionIterator (Quantum)   
Draw.DebugCircle (Quantum)    ICallbackDispatcher (Quantum)    NavMeshSteeringAgentPrototype (Quantum.Prototypes)    QuantumGraphProfilingTools (Quantum.Profiling)    TriangleMesh (Quantum)   
DebugCommand (Quantum.Core)    ICallbackUnityScene (Quantum)    NavMeshTriangle (Quantum)    QuantumGraphSeries (Quantum.Profiling)    TriangleReference (Quantum)   
DebugCommandType (Quantum.Core)    ICollisionCallbacks2D (Quantum.Core)    NavMeshTriangleCenterGridNode (Quantum)    QuantumGraphSeriesMarker (Quantum.Profiling)    TriggerInfo2D (Quantum)   
DebugDraw (Quantum)    ICollisionCallbacks3D (Quantum.Core)    NavMeshTriangleNode (Quantum)    QuantumGraphSeriesValue (Quantum.Profiling)    TriggerInfo3D (Quantum)   
Draw.DebugLine (Quantum)    IComponent (Quantum)    NavMeshVertex (Quantum)    QuantumGraphTimer (Quantum.Profiling)    ReflectionUtils.TypeHierarchyComparer (Quantum)   
DebugMesh (Quantum)    IComponentSingleton (Quantum)    NonReorderableAttribute (Quantum)    QuantumInputHistoryData (Quantum)    TypeRegistry (Quantum)   
Draw.DebugRay (Quantum)    IDerivedStruct (Quantum.Core)    NullableFP (Photon.Deterministic)    QuantumInstantReplay (Quantum)    TypeUtils (Quantum)   
Draw.DebugRectangle (Quantum)    IDeterministicCommandFactory (Photon.Deterministic)    NullableFPVector2 (Photon.Deterministic)    QuantumInstantReplayDemo (Quantum)   
  u  
Draw.DebugSphere (Quantum)    IDeterministicCommandPool (Photon.Deterministic)    NullableFPVector3 (Photon.Deterministic)    QuantumInstantReplayDemoEditor (Quantum.Editor)   
DecoratingPropertyAttribute (Quantum)    IDeterministicDeltaCompressedInput (Photon.Deterministic)    NullableNonNegativeFP (Photon.Deterministic)    QuantumJsonFriendlyDataBlob (Quantum)    UnionPrototype (Quantum)   
MemoryLayoutVerifier.DefaultPlatform (Quantum)    IDeterministicFrameSerializer (Photon.Deterministic)   
  o  
QuantumJsonSerializer    UnitAttribute (Quantum)   
DeterministicChecksumResult (Photon.Deterministic)    IDeterministicGame (Photon.Deterministic)    QuantumLoadBalancingClient (Quantum)    UnityAddressablesRuntimeKeyAttribute (Quantum)   
DeterministicCommand (Photon.Deterministic)    IDeterministicInputProvider (Photon.Deterministic)    OptionalAttribute (Quantum)    QuantumLogInitializer (Quantum)    UnityAssetGuidAttribute (Quantum)   
DeterministicCommandPool (Photon.Deterministic)    IDeterministicPlatformTaskRunner (Photon.Deterministic)    OptionalGizmoBool (Quantum)    QuantumMapBakeAssemblyAttribute (Quantum)    UnityContractResolver (Quantum.Json)   
DeterministicCommandSerializer (Photon.Deterministic)    IDeterministicReplayProvider (Photon.Deterministic)    QuantumEntityPrototype.OverrideFP (Quantum)    QuantumMapData (Quantum)    UnityJsonUtilityConvert (Quantum.Json)   
DeterministicCommandSetup (Quantum)    IDeterministicRpcProvider (Photon.Deterministic)   
  p  
QuantumMapLoader (Quantum)    UnityResourcePathAttribute (Quantum)   
DeterministicFrame (Photon.Deterministic)    IDeterministicStreamReplayInputProvider (Photon.Deterministic)    QuantumMemoryStats (Quantum)    QuantumEntityView.UpdatePositionParameter (Quantum)   
DeterministicFrameInputTemp (Photon.Deterministic)    IDispatchable (Quantum)    Navigation.PathFinder (Quantum)    QuantumMenuConfigEditor (Quantum.Editor)    Native.Utility (Photon.Deterministic)   
DeterministicFrameRingBuffer (Photon.Deterministic)    IEntityPrototypeMaterializedListener (Quantum)    PathUtils (Quantum)    QuantumMenuSceneInfo (Quantum)   
  v  
DeterministicInput (Photon.Deterministic)    IEventDispatcher (Quantum)    Navigation.PathVertex (Quantum)    QuantumMeshCollection (Quantum)   
DeterministicPlatformInfo (Photon.Deterministic)    IFrameHeap (Quantum.Allocator)    DebugCommand.Payload (Quantum.Core)    QuantumMonoBehaviour (Quantum)    TriangleCCW.VertexHashMapper (Quantum)   
DeterministicPlayerMap (Photon.Deterministic)    IGameResult    PhotonServerSettings (Quantum)    QuantumMppm (Quantum)    View (Quantum)   
DeterministicPlugin (Photon.Deterministic)    IgnoreInAssetObjectCheckAttribute    PhysicsBody2D (Quantum)    QuantumMppmCommand (Quantum)    ViewPrototype (Quantum.Prototypes)   
DeterministicPluginClient (Photon.Deterministic.Server)    IHeapAllocationTracker (Quantum.Allocator)    PhysicsBody2DPrototype (Quantum.Prototypes)    QuantumMultiClientPlayer (Quantum)   
  w  
DeterministicPluginFactory (Photon.Deterministic)    IHostProfiler    PhysicsBody3D (Quantum)    QuantumMultiClientPlayerView (Quantum)   
DeterministicPluginSession (Photon.Deterministic.Server)    IKCCCallbacks2D (Quantum)    PhysicsBody3DPrototype (Quantum.Prototypes)    QuantumMultiClientRunner (Quantum)    WarnIfAttribute (Quantum)   
DeterministicProtocolVersionAttribute (Photon.Deterministic)    IKCCCallbacks3D (Quantum)    QuantumEntityPrototype.PhysicsBodyGeneric (Quantum)    QuantumNavMesh (Quantum)   
DeterministicServer (Photon.Deterministic.Server)    ILogger (Quantum)    PhysicsCallbacks2D (Quantum)    QuantumNavMeshDebugDrawer (Quantum)   
DeterministicSession (Photon.Deterministic)    ILogSource (Quantum)    PhysicsCallbacks2DPrototype (Quantum.Prototypes)    QuantumNavMeshRegion (Quantum)   
DeterministicSessionArgs (Photon.Deterministic)    QuantumNavMesh.ImportSettings (Quantum)    PhysicsCallbacks3D (Quantum)    QuantumNetworkCommunicator (Quantum)   
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