The navmesh link data structure. More...
Public Member Functions | |
void | Serialize (ByteStream stream, Boolean write) |
Serialize or deserialize the vertex data to an asset. More... | |
Public Attributes | |
FP | CostOverride |
The cost override. More... | |
FPVector3 | End |
The world position of the end of the link. More... | |
String | Name |
The name of the link. More... | |
NavMeshRegionMask | Region |
The region mask that can enabled or disable this link during run-time. More... | |
FPVector3 | Start |
The world position of the start of the link. More... | |
Int32 | Triangle |
The triangle of the end position. More... | |
The navmesh link data structure.
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inline |
Serialize or deserialize the vertex data to an asset.
stream | Asset stream |
write | Write or read |
FPVector3 Quantum.NavMeshLink.Start |
The world position of the start of the link.
FPVector3 Quantum.NavMeshLink.End |
The world position of the end of the link.
Int32 Quantum.NavMeshLink.Triangle |
The triangle of the end position.
FP Quantum.NavMeshLink.CostOverride |
The cost override.
NavMeshRegionMask Quantum.NavMeshLink.Region |
The region mask that can enabled or disable this link during run-time.
String Quantum.NavMeshLink.Name |
The name of the link.