Public Member Functions | |
void | OnPlayerAdded (Frame f, PlayerRef player, bool firstTime) |
This signal is called when a player was successfully added to the simulation and the server accepted the RuntimePlayer data. More... | |
Additional Inherited Members | |
Properties inherited from Quantum.ISignal | |
Int32 | RuntimeIndex [get] |
Index of the signal in the runtime. More... | |
This signal is called when a player was successfully added to the simulation and the server accepted the RuntimePlayer data.
The signal is always called from a verified frame.
f | The frame reference. |
player | The player that was added. |
firstTime | The first time that this player ref was assigned to a player at all. When firstTime is false the player ref is being reused by a different player. See documentation. |