Utility class for manipulating Unity Player Loop System. More...
Static Public Member Functions | |
static QuantumPlayerLoopSystemHandle | AddToPlayerLoop (ref this PlayerLoopSystem parentSystem, Type referenceSystemType, QuantumPlayerLoopSystemAddMode addMode, Type ownerType, PlayerLoopSystem.UpdateFunction updateDelegate) |
Adds a new loop system in relation to referenceSystemType More... | |
static IDisposable | AddToPlayerLoop (Type referenceSystemType, QuantumPlayerLoopSystemAddMode addMode, Type ownerType, PlayerLoopSystem.UpdateFunction updateDelegate) |
Adds a new loop system in relation to referenceSystemType More... | |
static bool | RemoveFromPlayerLoop (ref this PlayerLoopSystem parentSystem, Type type) |
Removes a player loop system of given type. More... | |
static bool | RemoveFromPlayerLoop (Type type) |
Removes a player loop system of given type. More... | |
Utility class for manipulating Unity Player Loop System.
|
inlinestatic |
Adds a new loop system in relation to referenceSystemType
|
inlinestatic |
Adds a new loop system in relation to referenceSystemType
|
inlinestatic |
Removes a player loop system of given type.
|
inlinestatic |
Removes a player loop system of given type.