An edit-time optimised version of QuantumAssetSourceStatic<T>, taking advantage of Unity's lazy loading of assets. At runtime, this type behaves exactly like QuantumAssetSourceStatic<T>, except for the inability to use runtime-created objects.
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An edit-time optimised version of QuantumAssetSourceStatic<T>, taking advantage of Unity's lazy loading of assets. At runtime, this type behaves exactly like QuantumAssetSourceStatic<T>, except for the inability to use runtime-created objects.
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