Photon Quantum 3.0.0

Static Public Attributes | List of all members
Quantum.EditorDefines Class Reference

Quantum editor defines. More...

Static Public Attributes

const int AssetMenuPrioritQtn = AssetMenuPriorityScripts
 Obsolete More...
 
const int AssetMenuPriority = -1000
 Asset menu priority starting position. -1000 mean the items will be at the top of the list. More...
 
const int AssetMenuPriorityAssets = AssetMenuPriority + 0
 Create assets menu order. More...
 
const int AssetMenuPriorityConfigurations = AssetMenuPriority + 100
 Create configuration menu order. More...
 
const int AssetMenuPriorityDemo = AssetMenuPriority + 18
 Obsolete More...
 
const int AssetMenuPriorityScripts = AssetMenuPriority + 200
 Create scripts menu order. More...
 
const int AssetMenuPriorityStart = AssetMenuPriority + 100
 Obsolete More...
 

Detailed Description

Quantum editor defines.

Member Data Documentation

◆ AssetMenuPriority

const int Quantum.EditorDefines.AssetMenuPriority = -1000
static

Asset menu priority starting position. -1000 mean the items will be at the top of the list.

◆ AssetMenuPriorityAssets

const int Quantum.EditorDefines.AssetMenuPriorityAssets = AssetMenuPriority + 0
static

Create assets menu order.

◆ AssetMenuPriorityConfigurations

const int Quantum.EditorDefines.AssetMenuPriorityConfigurations = AssetMenuPriority + 100
static

Create configuration menu order.

◆ AssetMenuPriorityScripts

const int Quantum.EditorDefines.AssetMenuPriorityScripts = AssetMenuPriority + 200
static

Create scripts menu order.

◆ AssetMenuPrioritQtn

const int Quantum.EditorDefines.AssetMenuPrioritQtn = AssetMenuPriorityScripts
static

Obsolete

◆ AssetMenuPriorityDemo

const int Quantum.EditorDefines.AssetMenuPriorityDemo = AssetMenuPriority + 18
static

Obsolete

◆ AssetMenuPriorityStart

const int Quantum.EditorDefines.AssetMenuPriorityStart = AssetMenuPriority + 100
static

Obsolete