Photon Quantum 3.0.0

Public Attributes | List of all members
Quantum.QuantumGameStartParameters Struct Reference

Parameters required to start a Quantum game. More...

Public Attributes

IAssetSerializer AssetSerializer
 The asset serializer. More...
 
ICallbackDispatcher CallbackDispatcher
 The callback dispatcher to subscribe to Quantum game callbacks. More...
 
IEventDispatcher EventDispatcher
 The event dispatcher to subscribe to Quantum game events. More...
 
int GameFlags
 The Quantum game flags (QuantumGameFlags). More...
 
int HeapExtraCount
 The number of extra heaps to allocate. More...
 
DynamicAssetDB InitialDynamicAssets
 The initial dynamic assets. More...
 
InstantReplaySettings InstantReplaySettings
 The instant replay recording settings. More...
 
IResourceManager ResourceManager
 The resource manager. More...
 

Detailed Description

Parameters required to start a Quantum game.

Member Data Documentation

◆ ResourceManager

IResourceManager Quantum.QuantumGameStartParameters.ResourceManager

The resource manager.

◆ AssetSerializer

IAssetSerializer Quantum.QuantumGameStartParameters.AssetSerializer

The asset serializer.

◆ CallbackDispatcher

ICallbackDispatcher Quantum.QuantumGameStartParameters.CallbackDispatcher

The callback dispatcher to subscribe to Quantum game callbacks.

◆ EventDispatcher

IEventDispatcher Quantum.QuantumGameStartParameters.EventDispatcher

The event dispatcher to subscribe to Quantum game events.

◆ InstantReplaySettings

InstantReplaySettings Quantum.QuantumGameStartParameters.InstantReplaySettings

The instant replay recording settings.

◆ HeapExtraCount

int Quantum.QuantumGameStartParameters.HeapExtraCount

The number of extra heaps to allocate.

◆ InitialDynamicAssets

DynamicAssetDB Quantum.QuantumGameStartParameters.InitialDynamicAssets

The initial dynamic assets.

◆ GameFlags

int Quantum.QuantumGameStartParameters.GameFlags

The Quantum game flags (QuantumGameFlags).