The script will create a static 3D terrain collider during Quantum map baking. More...
Public Attributes | |
TerrainCollider | Asset |
The Quantum terrain collider asset. More... | |
QuantumStaticColliderSettings | Settings = new QuantumStaticColliderSettings() |
Additional static collider settings. More... | |
Boolean | SmoothSphereMeshCollisions = false |
The physics solver will resolve sphere and capsule shapes against terrain collisions as if it was a regular flat and smooth plane. More... | |
The script will create a static 3D terrain collider during Quantum map baking.
TerrainCollider Quantum.QuantumStaticTerrainCollider3D.Asset |
The Quantum terrain collider asset.
QuantumStaticColliderSettings Quantum.QuantumStaticTerrainCollider3D.Settings = new QuantumStaticColliderSettings() |
Additional static collider settings.
Boolean Quantum.QuantumStaticTerrainCollider3D.SmoothSphereMeshCollisions = false |
The physics solver will resolve sphere and capsule shapes against terrain collisions as if it was a regular flat and smooth plane.