Quantum 3
3.0.9
Support for Multiplayer Play Mode (MPPM). It uses named pipes to communicate between the main Unity instance and virtual instances. More...
Public Member Functions | |
| void | Send< T > (T data) |
| Sends a command to all virtual instances. Use as: More... | |
Static Public Member Functions | |
| static void | Broadcast< T > (T data) |
| Broadcasts a command to all virtual instances. More... | |
Static Public Attributes | |
| static readonly QuantumMppm | MainEditor = null |
| If Status is QuantumMppmStatus.MainInstance, this static field can be used to send commands. More... | |
| static readonly QuantumMppmStatus | Status = QuantumMppmStatus.Disabled |
| The current status of MPPM. More... | |
Support for Multiplayer Play Mode (MPPM). It uses named pipes to communicate between the main Unity instance and virtual instances.
|
inline |
Sends a command to all virtual instances. Use as:
QuantumMppm.MainEditor?.Send
| data |
| T |
| T | : | QuantumMppmCommand |
|
inlinestatic |
Broadcasts a command to all virtual instances.
| T |
| data |
| T | : | QuantumMppmCommand |
|
static |
The current status of MPPM.
|
static |
If Status is QuantumMppmStatus.MainInstance, this static field can be used to send commands.