Map entity link can be used inside a component to reference an entity from the map.
More...
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static void | Serialize (void *ptr, FrameSerializer stream) |
| Serialized the map entity link on the snapshot. More...
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const int | SIZE = 4 |
| The size of the component (or struct/type) in-memory inside the Frame data-buffers or stack (when passed as value parameter). Not related to the snapshot payload this occupies, which is bit-packed and compressed. More...
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Map entity link can be used inside a component to reference an entity from the map.
◆ Serialize()
static void Quantum.MapEntityLink.Serialize |
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void * |
ptr, |
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FrameSerializer |
stream |
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) |
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inlinestatic |
Serialized the map entity link on the snapshot.
- Parameters
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ptr | Pointer to data |
stream | The stream to serialize to |
◆ SIZE
const int Quantum.MapEntityLink.SIZE = 4 |
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static |
The size of the component (or struct/type) in-memory inside the Frame data-buffers or stack (when passed as value parameter). Not related to the snapshot payload this occupies, which is bit-packed and compressed.
◆ Index
int Quantum.MapEntityLink.Index |
The index of the entity inside the map.