Photon Quantum 3.0.0

Static Public Member Functions | Public Attributes | List of all members
Quantum.QuantumFrameDiffer Class Reference

The frame differ shows the frame dumps of all clients in a game and allows to compare them after a checksum error. This class renders the GUI on the screen and is usable in builds. More...

Inheritance diagram for Quantum.QuantumFrameDiffer:
Quantum.QuantumMonoBehaviour

Static Public Member Functions

static QuantumFrameDiffer Show ()
 Find and or create a new QuantumFrameDiffer component and show the GUI. More...
 
static string TryGetPhotonNickname (RealtimeClient client, int actorId)
 A helper method to try to get the Photon nickname of a player using its Photon actor id. More...
 

Public Attributes

QuantumFrameDifferGUI.FrameDifferState State = new QuantumFrameDifferGUI.FrameDifferState()
 The state saves the frame dumps to be displayed. More...
 

Detailed Description

The frame differ shows the frame dumps of all clients in a game and allows to compare them after a checksum error. This class renders the GUI on the screen and is usable in builds.

Member Function Documentation

◆ Show()

static QuantumFrameDiffer Quantum.QuantumFrameDiffer.Show ( )
inlinestatic

Find and or create a new QuantumFrameDiffer component and show the GUI.

Returns
The frame differ component.

◆ TryGetPhotonNickname()

static string Quantum.QuantumFrameDiffer.TryGetPhotonNickname ( RealtimeClient  client,
int  actorId 
)
inlinestatic

A helper method to try to get the Photon nickname of a player using its Photon actor id.

Parameters
clientClient connection object
actorIdPhoton actor id
Returns
A nickname or null

Member Data Documentation

◆ State

The state saves the frame dumps to be displayed.