The frame differ shows the frame dumps of all clients in a game and allows to compare them after a checksum error. This class renders the GUI on the screen and is usable in builds. More...
Static Public Member Functions | |
static QuantumFrameDiffer | Show () |
Find and or create a new QuantumFrameDiffer component and show the GUI. More... | |
static string | TryGetPhotonNickname (RealtimeClient client, int actorId) |
A helper method to try to get the Photon nickname of a player using its Photon actor id. More... | |
Public Attributes | |
QuantumFrameDifferGUI.FrameDifferState | State = new QuantumFrameDifferGUI.FrameDifferState() |
The state saves the frame dumps to be displayed. More... | |
The frame differ shows the frame dumps of all clients in a game and allows to compare them after a checksum error. This class renders the GUI on the screen and is usable in builds.
|
inlinestatic |
Find and or create a new QuantumFrameDiffer component and show the GUI.
|
inlinestatic |
A helper method to try to get the Photon nickname of a player using its Photon actor id.
client | Client connection object |
actorId | Photon actor id |
QuantumFrameDifferGUI.FrameDifferState Quantum.QuantumFrameDiffer.State = new QuantumFrameDifferGUI.FrameDifferState() |
The state saves the frame dumps to be displayed.