Measures and display basic Quantum statistics on a UI element. More...
Public Member Functions | |
void | ResetNetworkStats () |
Resets the bandwidth stats measurement. More... | |
void | Toggle () |
Toggle the stats window. More... | |
Static Public Member Functions | |
static QuantumStats | GetObject () |
Find or create the stats window. More... | |
static void | Hide () |
Find or load the stats windows and disable it. More... | |
static void | Show () |
Find or load the stats windows and enable it. More... | |
Public Attributes | |
Text | CompactStatsText |
The text field set when ShowCompactStats is true ."/> More... | |
Text | FramePredicted |
Current predicted frame. More... | |
Text | FrameVerified |
Current verified frame. More... | |
Text | InputOffset |
The current input offset. More... | |
Text | NetworkIn |
The bytes received per second. More... | |
Text | NetworkOut |
The bytes send per second. More... | |
Text | NetworkPing |
The network ping measured by the simulation. More... | |
Text | Predicted |
Number of predicted frames. More... | |
Text | Resimulated |
Number of resimulated frames. More... | |
Boolean | ShowCompactStats = true |
Shows frame and ping information on the toggle button. More... | |
Text | SimulateTime |
The last simulation time. More... | |
Text | SimulationState |
The state of the simulation. More... | |
Boolean | StartEnabled = true |
Start the game with an open stats window. More... | |
GameObject | ToggleOff |
Inactive state. More... | |
GameObject | ToggleOn |
Active state. More... | |
Boolean | UseCurrentBandwidth = true |
Use only the last second to measure NetworkOut and NetworkOut instead of the total time. More... | |
Measures and display basic Quantum statistics on a UI element.
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inline |
Resets the bandwidth stats measurement.
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inline |
Toggle the stats window.
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inlinestatic |
Find or load the stats windows and enable it.
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inlinestatic |
Find or load the stats windows and disable it.
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inlinestatic |
Find or create the stats window.
Text Quantum.QuantumStats.FrameVerified |
Current verified frame.
Text Quantum.QuantumStats.FramePredicted |
Current predicted frame.
Text Quantum.QuantumStats.Predicted |
Number of predicted frames.
Text Quantum.QuantumStats.Resimulated |
Number of resimulated frames.
Text Quantum.QuantumStats.SimulateTime |
The last simulation time.
Text Quantum.QuantumStats.SimulationState |
The state of the simulation.
Text Quantum.QuantumStats.NetworkPing |
The network ping measured by the simulation.
Text Quantum.QuantumStats.NetworkIn |
The bytes received per second.
Text Quantum.QuantumStats.NetworkOut |
The bytes send per second.
Text Quantum.QuantumStats.InputOffset |
The current input offset.
GameObject Quantum.QuantumStats.ToggleOn |
Active state.
GameObject Quantum.QuantumStats.ToggleOff |
Inactive state.
Boolean Quantum.QuantumStats.StartEnabled = true |
Start the game with an open stats window.
Boolean Quantum.QuantumStats.UseCurrentBandwidth = true |
Use only the last second to measure NetworkOut and NetworkOut instead of the total time.
Boolean Quantum.QuantumStats.ShowCompactStats = true |
Shows frame and ping information on the toggle button.
Text Quantum.QuantumStats.CompactStatsText |
The text field set when ShowCompactStats is true
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