Obsolete: use ISignalOnPlayerAdded. More...
Public Member Functions | |
void | OnPlayerDataSet (Frame f, PlayerRef player) |
Is called when a player and his RuntimePlayer was added to the simulation. More... | |
Additional Inherited Members | |
Properties inherited from Quantum.ISignal | |
Int32 | RuntimeIndex [get] |
Index of the signal in the runtime. More... | |
Obsolete: use ISignalOnPlayerAdded.