The interface receives the interaction callbacks from the character controller system. More...
Inherited by Quantum.CharacterControllerMovementTestSystem, and Quantum.PhysicsBenchmark.
Public Member Functions | |
Boolean | OnCharacterCollision2D (FrameBase frame, EntityRef character, Physics2D.Hit hit) |
Allows to receive a hit as result of the collision with other colliders. More... | |
void | OnCharacterTrigger2D (FrameBase frame, EntityRef character, Physics2D.Hit hit) |
Allows to receive a hit as result of the collision with other trigger colliders. More... | |
The interface receives the interaction callbacks from the character controller system.
Boolean Quantum.IKCCCallbacks2D.OnCharacterCollision2D | ( | FrameBase | frame, |
EntityRef | character, | ||
Physics2D.Hit | hit | ||
) |
Allows to receive a hit as result of the collision with other colliders.
frame | The current frame. |
character | The entity of the character. |
hit | The Physics2D.Hit with the collision info. |
void Quantum.IKCCCallbacks2D.OnCharacterTrigger2D | ( | FrameBase | frame, |
EntityRef | character, | ||
Physics2D.Hit | hit | ||
) |
Allows to receive a hit as result of the collision with other trigger colliders.