Photon Quantum 3.0.0

Public Attributes | Static Public Attributes | List of all members
Quantum.QuantumDefaultConfigs Class Reference

This class represents a collection of Quantum config assets that are used when no explicit simulation config was assigned to a simulation (through RuntimeConfig). It's also implementing QuantumGlobalScriptableObject to have one instance globally accessible. More...

Inheritance diagram for Quantum.QuantumDefaultConfigs:
Quantum.QuantumGlobalScriptableObject< QuantumDefaultConfigs >

Public Attributes

CharacterController2DConfig CharacterController2DConfig
 The default KCC2D config assigned inside SimulationConfig. More...
 
CharacterController3DConfig CharacterController3DConfig
 The default KCC3D config assigned inside SimulationConfig. More...
 
NavMeshAgentConfig NavMeshAgentConfig
 The default NavMeshAgent config assigned inside SimulationConfig. More...
 
PhysicsMaterial PhysicsMaterial
 The default physics material assigned inside SimulationConfig to use if no explicit physics material was assigned to Quantum colliders. More...
 
SimulationConfig SimulationConfig
 The simulation config. More...
 
SystemsConfig SystemsConfig
 The default systems config to be used for RuntimeConfig.SystemsConfig. More...
 

Static Public Attributes

const string DefaultPath = "Assets/QuantumUser/Resources/QuantumDefaultConfigs.asset"
 The default location of the global QuantumDefaultConfigs asset. More...
 

Detailed Description

This class represents a collection of Quantum config assets that are used when no explicit simulation config was assigned to a simulation (through RuntimeConfig). It's also implementing QuantumGlobalScriptableObject to have one instance globally accessible.

Member Data Documentation

◆ DefaultPath

const string Quantum.QuantumDefaultConfigs.DefaultPath = "Assets/QuantumUser/Resources/QuantumDefaultConfigs.asset"
static

The default location of the global QuantumDefaultConfigs asset.

◆ SimulationConfig

SimulationConfig Quantum.QuantumDefaultConfigs.SimulationConfig

The simulation config.

◆ PhysicsMaterial

PhysicsMaterial Quantum.QuantumDefaultConfigs.PhysicsMaterial

The default physics material assigned inside SimulationConfig to use if no explicit physics material was assigned to Quantum colliders.

◆ CharacterController2DConfig

CharacterController2DConfig Quantum.QuantumDefaultConfigs.CharacterController2DConfig

The default KCC2D config assigned inside SimulationConfig.

◆ CharacterController3DConfig

CharacterController3DConfig Quantum.QuantumDefaultConfigs.CharacterController3DConfig

The default KCC3D config assigned inside SimulationConfig.

◆ NavMeshAgentConfig

NavMeshAgentConfig Quantum.QuantumDefaultConfigs.NavMeshAgentConfig

The default NavMeshAgent config assigned inside SimulationConfig.

◆ SystemsConfig

SystemsConfig Quantum.QuantumDefaultConfigs.SystemsConfig

The default systems config to be used for RuntimeConfig.SystemsConfig.