Photon Fusion
1.1.11
Class Index
A
|
B
|
C
|
D
|
E
|
H
|
I
|
L
|
M
|
N
|
O
|
P
|
R
|
S
|
T
|
U
|
V
|
W
A
Accuracy
(
Fusion
)
AccuracyAttribute
(
Fusion
)
AccuracyDefaults
(
Fusion
)
Angle
(
Fusion
)
AuthorityMasks
(
Fusion
)
B
Behaviour
(
Fusion
)
BehaviourActionAttribute
(
Fusion
)
BehaviourButtonActionAttribute
(
Fusion
)
BehaviourWarnAttribute
(
Fusion
)
C
CastEnumAttribute
(
Fusion
)
Changed
(
Fusion
)
NetworkCharacterController.Configuration
(
Fusion
)
NetworkRunnerCallbackArgs.ConnectRequest
(
Fusion
)
LagCompensationUtils.ContactData
(
Fusion
)
D
DoIfAttribute
(
Fusion
)
DrawIfAttribute
(
Fusion
)
E
EditorDisabledAttribute
(
Fusion
)
EditorDisabledGroupAttribute
(
Fusion
)
EnumMaskAttribute
(
Fusion
)
H
HeapConfiguration
(
Fusion
)
NetworkCharacterController.Hit
(
Fusion
)
Hitbox
(
Fusion
)
HitboxManager
(
Fusion
)
HitboxRoot
(
Fusion
)
HostMigrationToken
(
Fusion
)
I
IAfterAllTicks
(
Fusion
)
IAfterClientPredictionReset
(
Fusion
)
IAfterHostMigration
(
Fusion
)
IAfterPhysicsStep
(
Fusion
)
IAfterTick
(
Fusion
)
IAfterUpdate
(
Fusion
)
IBeforeAllTicks
(
Fusion
)
IBeforeClientPredictionReset
(
Fusion
)
IBeforeHitboxRegistration
(
Fusion
)
IBeforePhysicsStep
(
Fusion
)
IBeforeTick
(
Fusion
)
IBeforeUpdate
(
Fusion
)
NetworkCharacterController.ICallbacks
(
Fusion
)
INetworkInput
(
Fusion
)
INetworkObjectPool
(
Fusion
)
INetworkRunnerCallbacks
(
Fusion
)
InterpolatedErrorCorrectionSettings
(
Fusion
)
NetworkTransform.InterpolatedTransformParameters
(
Fusion
)
NetworkBehaviour.Interpolator
(
Fusion
)
IPredictedSpawnBehaviour
(
Fusion
)
IRunnerVisibilityRecognizedType
(
Fusion
)
ISimulationEnter
(
Fusion
)
ISimulationExit
(
Fusion
)
L
LagCompensatedHit
(
Fusion
)
LagCompensationSettings
(
Fusion
)
LobbyInfo
(
Fusion
)
M
NetworkCharacterController.Movement
(
Fusion
)
MultiPropertyDrawersFixAttribute
(
Fusion
)
N
NestedComponentUtilities
(
Fusion
)
NetAddress
(
Fusion.Sockets
)
NetBitBufferList
(
Fusion.Sockets
)
NetCommandAccepted
(
Fusion.Sockets
)
NetCommandConnect
(
Fusion.Sockets
)
NetCommandDisconnect
(
Fusion.Sockets
)
NetCommandHeader
(
Fusion.Sockets
)
NetCommandRefused
(
Fusion.Sockets
)
NetConfig
(
Fusion.Sockets
)
NetworkAreaOfInterestBehaviour
(
Fusion
)
NetworkArray
(
Fusion
)
NetworkBehaviour
(
Fusion
)
NetworkBehaviourCallbackReference
(
Fusion
)
NetworkCharacterController
(
Fusion
)
NetworkConfiguration
(
Fusion
)
NetworkDictionary
(
Fusion
)
NetworkedAttribute
(
Fusion
)
NetworkEvents
(
Fusion
)
NetworkId
(
Fusion
)
NetworkInput
(
Fusion
)
NetworkLinkedList
(
Fusion
)
NetworkMecanimAnimator
(
Fusion
)
NetworkObject
(
Fusion
)
NetworkObjectHeader
(
Fusion
)
NetworkPhysicsSimulation2D
(
Fusion
)
NetworkPhysicsSimulation3D
(
Fusion
)
NetworkPosition
(
Fusion
)
NetworkPositionRotation
(
Fusion
)
NetworkPrefabAsset
(
Fusion
)
NetworkPrefabAssetMissing
(
Fusion
)
NetworkPrefabId
(
Fusion
)
NetworkPrefabInfo
(
Fusion
)
NetworkPrefabRef
(
Fusion
)
NetworkProjectConfig
(
Fusion
)
NetworkProjectConfigAsset
(
Fusion
)
NetworkRigidbody
(
Fusion
)
NetworkRigidbody2D
(
Fusion
)
NetworkRigidbodyBase
(
Fusion
)
NetworkRigidbodyObsolete
(
Fusion
)
NetworkRigidbodyObsolete2D
(
Fusion
)
NetworkRNG
(
Fusion
)
NetworkRunner
(
Fusion
)
NetworkRunnerCallbackArgs
(
Fusion
)
NetworkSimulationConfiguration
(
Fusion
)
NetworkString
(
Fusion
)
NetworkStructWeavedAttribute
(
Fusion
)
NetworkTransform
(
Fusion
)
NetworkTransformAnchor
(
Fusion
)
NetworkTransformObsolete
(
Fusion
)
NormalizedRectAttribute
(
Fusion
)
O
OrderAfterAttribute
(
Fusion
)
OrderAttribute
(
Fusion
)
OrderBeforeAttribute
(
Fusion
)
OrderSorter
(
Fusion
)
P
PlayerRef
(
Fusion
)
Pow2SliderAttribute
(
Fusion
)
R
NetworkBehaviour.RawInterpolator
(
Fusion
)
ReadAccuracy
(
Fusion
)
Rotation
(
Fusion
)
RpcAttribute
(
Fusion
)
RpcInvokeInfo
(
Fusion
)
RpcSendResult
(
Fusion
)
RpcTargetAttribute
(
Fusion
)
RunnerVisibilityNode
(
Fusion
)
RunnerVisibilityNodes
(
Fusion
)
S
SessionInfo
(
Fusion
)
Simulation
(
Fusion
)
SimulationBehaviour
(
Fusion
)
SimulationBehaviourAttribute
(
Fusion
)
SimulationConfig
(
Fusion
)
SimulationGlobalState
(
Fusion
)
SimulationSnapshot
(
Fusion
)
StartGameArgs
(
Fusion
)
StartGameResult
(
Fusion
)
StunServers.StunServer
(
Fusion.Sockets.Stun
)
T
TaskManager
(
Fusion.Async
)
U
UnitAttribute
(
Fusion
)
V
Versioning
(
Fusion
)
W
WarnIfAttribute
(
Fusion
)
WriteAccuracy
(
Fusion
)