Photon Fusion 1.1.11

Class Index
A | B | C | D | E | H | I | L | M | N | O | P | R | S | T | U | V | W
A
Accuracy (Fusion)
AccuracyAttribute (Fusion)
AccuracyDefaults (Fusion)
Angle (Fusion)
AuthorityMasks (Fusion)
B
Behaviour (Fusion)
BehaviourActionAttribute (Fusion)
BehaviourButtonActionAttribute (Fusion)
BehaviourWarnAttribute (Fusion)
C
CastEnumAttribute (Fusion)
Changed (Fusion)
NetworkCharacterController.Configuration (Fusion)
NetworkRunnerCallbackArgs.ConnectRequest (Fusion)
LagCompensationUtils.ContactData (Fusion)
D
DoIfAttribute (Fusion)
DrawIfAttribute (Fusion)
E
EditorDisabledAttribute (Fusion)
EditorDisabledGroupAttribute (Fusion)
EnumMaskAttribute (Fusion)
H
HeapConfiguration (Fusion)
NetworkCharacterController.Hit (Fusion)
Hitbox (Fusion)
HitboxManager (Fusion)
HitboxRoot (Fusion)
HostMigrationToken (Fusion)
I
IAfterAllTicks (Fusion)
IAfterClientPredictionReset (Fusion)
IAfterHostMigration (Fusion)
IAfterPhysicsStep (Fusion)
IAfterTick (Fusion)
IAfterUpdate (Fusion)
IBeforeAllTicks (Fusion)
IBeforeClientPredictionReset (Fusion)
IBeforeHitboxRegistration (Fusion)
IBeforePhysicsStep (Fusion)
IBeforeTick (Fusion)
IBeforeUpdate (Fusion)
NetworkCharacterController.ICallbacks (Fusion)
INetworkInput (Fusion)
INetworkObjectPool (Fusion)
INetworkRunnerCallbacks (Fusion)
InterpolatedErrorCorrectionSettings (Fusion)
NetworkTransform.InterpolatedTransformParameters (Fusion)
NetworkBehaviour.Interpolator (Fusion)
IPredictedSpawnBehaviour (Fusion)
IRunnerVisibilityRecognizedType (Fusion)
ISimulationEnter (Fusion)
ISimulationExit (Fusion)
L
LagCompensatedHit (Fusion)
LagCompensationSettings (Fusion)
LobbyInfo (Fusion)
M
NetworkCharacterController.Movement (Fusion)
MultiPropertyDrawersFixAttribute (Fusion)
N
NestedComponentUtilities (Fusion)
NetAddress (Fusion.Sockets)
NetBitBufferList (Fusion.Sockets)
NetCommandAccepted (Fusion.Sockets)
NetCommandConnect (Fusion.Sockets)
NetCommandDisconnect (Fusion.Sockets)
NetCommandHeader (Fusion.Sockets)
NetCommandRefused (Fusion.Sockets)
NetConfig (Fusion.Sockets)
NetworkAreaOfInterestBehaviour (Fusion)
NetworkArray (Fusion)
NetworkBehaviour (Fusion)
NetworkBehaviourCallbackReference (Fusion)
NetworkCharacterController (Fusion)
NetworkConfiguration (Fusion)
NetworkDictionary (Fusion)
NetworkedAttribute (Fusion)
NetworkEvents (Fusion)
NetworkId (Fusion)
NetworkInput (Fusion)
NetworkLinkedList (Fusion)
NetworkMecanimAnimator (Fusion)
NetworkObject (Fusion)
NetworkObjectHeader (Fusion)
NetworkPhysicsSimulation2D (Fusion)
NetworkPhysicsSimulation3D (Fusion)
NetworkPosition (Fusion)
NetworkPositionRotation (Fusion)
NetworkPrefabAsset (Fusion)
NetworkPrefabAssetMissing (Fusion)
NetworkPrefabId (Fusion)
NetworkPrefabInfo (Fusion)
NetworkPrefabRef (Fusion)
NetworkProjectConfig (Fusion)
NetworkProjectConfigAsset (Fusion)
NetworkRigidbody (Fusion)
NetworkRigidbody2D (Fusion)
NetworkRigidbodyBase (Fusion)
NetworkRigidbodyObsolete (Fusion)
NetworkRigidbodyObsolete2D (Fusion)
NetworkRNG (Fusion)
NetworkRunner (Fusion)
NetworkRunnerCallbackArgs (Fusion)
NetworkSimulationConfiguration (Fusion)
NetworkString (Fusion)
NetworkStructWeavedAttribute (Fusion)
NetworkTransform (Fusion)
NetworkTransformAnchor (Fusion)
NetworkTransformObsolete (Fusion)
NormalizedRectAttribute (Fusion)
O
OrderAfterAttribute (Fusion)
OrderAttribute (Fusion)
OrderBeforeAttribute (Fusion)
OrderSorter (Fusion)
P
PlayerRef (Fusion)
Pow2SliderAttribute (Fusion)
R
NetworkBehaviour.RawInterpolator (Fusion)
ReadAccuracy (Fusion)
Rotation (Fusion)
RpcAttribute (Fusion)
RpcInvokeInfo (Fusion)
RpcSendResult (Fusion)
RpcTargetAttribute (Fusion)
RunnerVisibilityNode (Fusion)
RunnerVisibilityNodes (Fusion)
S
SessionInfo (Fusion)
Simulation (Fusion)
SimulationBehaviour (Fusion)
SimulationBehaviourAttribute (Fusion)
SimulationConfig (Fusion)
SimulationGlobalState (Fusion)
SimulationSnapshot (Fusion)
StartGameArgs (Fusion)
StartGameResult (Fusion)
StunServers.StunServer (Fusion.Sockets.Stun)
T
TaskManager (Fusion.Async)
U
UnitAttribute (Fusion)
V
Versioning (Fusion)
W
WarnIfAttribute (Fusion)
WriteAccuracy (Fusion)