Photon Fusion 1.1.11

Public Member Functions | Static Public Member Functions | Properties | List of all members
SessionInfo Class Reference

Holds information about the Game Session More...

Public Member Functions

override string ToString ()
 String representation of a SessionInfo More...
 
bool UpdateCustomProperties (Dictionary< string, SessionProperty > customProperties)
 Update or change the Custom Properties of the current joined Room More...
 

Static Public Member Functions

static implicit operator bool (SessionInfo sessionInfo)
 Check if the SessionInfo reference is not Null and is Valid. More...
 

Properties

bool?? IsOpen [get, set]
 Signal if the current connected Room is open More...
 
bool IsValid [get]
 Flag to signal if the SessionInfo is ready for use More...
 
bool?? IsVisible [get, set]
 Signal if the current connected Room is visible More...
 
int MaxPlayers [get]
 Max number of peer that can join this Session, this value always include an extra slot for the Server/Host More...
 
string Name [get]
 Stores the current Room Name More...
 
int PlayerCount [get]
 Current number of peers inside this Session, this includes the Server/Host and Clients More...
 
ReadOnlyDictionary< string, SessionProperty > Properties [get]
 Room Custom Properties More...
 
string Region [get]
 Stores the current connected Region More...
 

Detailed Description

Holds information about the Game Session

Member Function Documentation

◆ operator bool()

static implicit operator bool ( SessionInfo  sessionInfo)
static

Check if the SessionInfo reference is not Null and is Valid.

Parameters
sessionInfo

◆ ToString()

override string ToString ( )

String representation of a SessionInfo

Returns
Formatted SessionInfo

◆ UpdateCustomProperties()

bool UpdateCustomProperties ( Dictionary< string, SessionProperty >  customProperties)

Update or change the Custom Properties of the current joined Room

Parameters
customPropertiesNew custom properties

Property Documentation

◆ IsOpen

bool?? IsOpen
getset

Signal if the current connected Room is open

◆ IsValid

bool IsValid
get

Flag to signal if the SessionInfo is ready for use

◆ IsVisible

bool?? IsVisible
getset

Signal if the current connected Room is visible

◆ MaxPlayers

int MaxPlayers
get

Max number of peer that can join this Session, this value always include an extra slot for the Server/Host

◆ Name

string Name
get

Stores the current Room Name

◆ PlayerCount

int PlayerCount
get

Current number of peers inside this Session, this includes the Server/Host and Clients

◆ Properties

ReadOnlyDictionary<string, SessionProperty> Properties
get

Room Custom Properties

◆ Region

string Region
get

Stores the current connected Region