Companion component for NetworkRunner. Exposes INetworkRunnerCallbacks as UnityEvents, which can be wired up to other components in the inspector. More...
Inherits Behaviour, and INetworkRunnerCallbacks.
Additional Inherited Members | |
Public Member Functions inherited from Behaviour | |
T | AddBehaviour< T > () |
Wrapper for Unity's GameObject.AddComponent() More... | |
T | GetBehaviour< T > () |
Wrapper for Unity's GameObject.GetComponentInChildren() More... | |
bool | TryGetBehaviour< T > (out T behaviour) |
Wrapper for Unity's GameObject.TryGetComponent() More... | |
Static Public Member Functions inherited from Behaviour | |
static void | DestroyBehaviour (Behaviour behaviour) |
Wrapper for Unity's GameObject.Destroy() More... | |
Companion component for NetworkRunner. Exposes INetworkRunnerCallbacks as UnityEvents, which can be wired up to other components in the inspector.