A Networked fusion type for degrees. This can be used with the NetworkedAttribute, in RPCs, or in NetworkInput structs.
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Inherits INetworkStruct, and IEquatable< Angle >.
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void | Clamp (Angle min, Angle max) |
| Clamps the current value to the supplied min-max range.
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bool | Equals (Angle other) |
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override bool | Equals (object obj) |
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override int | GetHashCode () |
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override string | ToString () |
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static Angle | Clamp (Angle value, Angle min, Angle max) |
| Returns a the value, clamped to the min-max range.
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static Angle | Lerp (Angle a, Angle b, float t) |
| Lerps between two angle values.
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static Angle | Max (Angle a, Angle b) |
| Returns the larger of two supplied angles.
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static Angle | Min (Angle a, Angle b) |
| Returns the smaller of two supplied angles.
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static implicit | operator Angle (double value) |
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static implicit | operator Angle (float value) |
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static implicit | operator Angle (int value) |
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static | operator double (Angle value) |
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static | operator float (Angle value) |
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static bool | operator!= (Angle a, Angle b) |
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static Angle | operator+ (Angle a, Angle b) |
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static Angle | operator- (Angle a, Angle b) |
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static bool | operator< (Angle a, Angle b) |
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static bool | operator<= (Angle a, Angle b) |
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static bool | operator== (Angle a, Angle b) |
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static bool | operator> (Angle a, Angle b) |
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static bool | operator>= (Angle a, Angle b) |
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const int | _360 = 360 * ACCURACY |
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const int | ACCURACY = 10000 |
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const int | DECIMALS = 4 |
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const int | SIZE = 4 |
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A Networked fusion type for degrees. This can be used with the NetworkedAttribute, in RPCs, or in NetworkInput structs.