Photon Fusion
2.1.1
Struct that contains information about a scene after it has been loaded. More...
Public Member Functions | |
| SceneLoadDoneArgs (SceneRef sceneRef, NetworkObject[] sceneObjects, Scene scene=default, GameObject[] rootGameObjects=default) | |
| Constructs a new SceneLoadDoneArgs struct. | |
Public Attributes | |
| readonly GameObject[] | RootGameObjects |
| Array of root GameObjects present in the loaded Unity scene. | |
| readonly Scene | Scene |
| The loaded Unity scene. | |
| readonly NetworkObject[] | SceneObjects |
| Array of NetworkObjects present in the loaded scene. | |
| readonly SceneRef | SceneRef |
| Reference to the loaded scene. | |
Struct that contains information about a scene after it has been loaded.
| SceneLoadDoneArgs | ( | SceneRef | sceneRef, |
| NetworkObject[] | sceneObjects, | ||
| Scene | scene = default, | ||
| GameObject[] | rootGameObjects = default ) |
Constructs a new SceneLoadDoneArgs struct.