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struct | NetAddress |
| Represents a Network Address, which includes a IP and Port This can contains either a IPv4 or a IPv6 address More...
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struct | NetBitBufferList |
| Represents a linked list of Fusion.Sockets.NetBitBuffer More...
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struct | NetCommandAccepted |
| Accepted Command, sent by the server when a remote client connection is accepted More...
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struct | NetCommandConnect |
| Connect Command used to signal a remote server that a client is trying to connect to it More...
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struct | NetCommandDisconnect |
| Disconnect Command, it can be used by either side of the connection More...
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struct | NetCommandHeader |
| Network Command Header Describe its type and usual settings for all commands More...
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struct | NetCommandRefused |
| Refuse Command, sent by the server when the connection was refused. This happens when the server has reached its max connection capacity. More...
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struct | NetConfig |
| General configuration used to drive the behavior of the Socket library More...
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