Here is a list of all documented class members with links to the class documentation for each member:
- g -
- GameFlags
: Quantum.QuantumGame
- GameId
: Photon.Deterministic.DeterministicPlugin
- GenerateFunnelPathNormals
: Quantum.Navigation.Constants
- GenerateTables()
: Photon.Deterministic.FPLut
- Get< T >()
: Quantum.Core.FrameBase
- GetActorIds()
: Photon.Deterministic.Server.DeterministicServer
- GetAllQueriesHits()
: Quantum.Physics2D.PhysicsEngine2D.Api
, Quantum.Physics3D.PhysicsEngine3D.Api
- GetCallbacks()
: Quantum.Physics2D.PhysicsEngine2D.Api
, Quantum.Physics3D.PhysicsEngine3D.Api
- GetClientActorId()
: Photon.Deterministic.Server.DeterministicServer
- GetClientForActor()
: Photon.Deterministic.Server.DeterministicServer
- GetClientIds()
: Photon.Deterministic.Server.DeterministicServer
- GetComponentBlockIterator< T >()
: Quantum.Core.FrameBase.FrameBaseUnsafe
- GetComponentIterator< T >()
: Quantum.Core.FrameBase
- GetComponentSet()
: Quantum.Core.FrameBase
- GetEnumerator()
: Quantum.PhysicsJoints2D.JointsIterator
, Quantum.PhysicsJoints3D.JointsIterator3D
- GetHashCode()
: Photon.Deterministic.FPVector3
- GetHeightAtTriangleRaw()
: Quantum.NavMesh
- GetIterator()
: Quantum.PhysicsJoints2D
, Quantum.PhysicsJoints3D
- GetJoints()
: Quantum.PhysicsJoints2D
, Quantum.PhysicsJoints3D
- GetLocalPlayers()
: Quantum.QuantumGame
- GetLocalSupport()
: Quantum.Shape2D
, Quantum.Shape3D
- GetPathFinderData()
: Quantum.Navigation
- GetPlayerData()
: Quantum.Frame
- GetPointer< T >()
: Quantum.Core.FrameBase.FrameBaseUnsafe
- GetQueryHits()
: Quantum.Physics2D.PhysicsEngine2D.Api
, Quantum.Physics3D.PhysicsEngine3D.Api
- GetShapes()
: Quantum.Shape2D.CompoundShape2D
, Quantum.Shape3D.CompoundShape3D
- GetStaticCollider()
: Quantum.Physics2D.Hit
, Quantum.Physics3D.Hit3D
- GetStaticData()
: Quantum.Physics2D.Hit
, Quantum.Physics3D.Hit3D
- GetStiffness()
: Quantum.Physics2D.SpringJoint
, Quantum.Physics3D.SpringJoint3D
- GetTimerSeconds()
: Photon.Deterministic.Server.DeterministicPluginSession
- GetWaypoint()
: Quantum.NavMeshPathfinder
- GetWaypointFlags()
: Quantum.NavMeshPathfinder
- GetWaypointLink()
: Quantum.NavMeshPathfinder
- Global
: Quantum.Frame
- Gravity
: Quantum.PhysicsCommon.Config
- GridNodeSize
: Quantum.NavMesh
- GridSizeX
: Quantum.NavMesh
- GridSizeY
: Quantum.NavMesh
- Grounded
: Quantum.CharacterController2DMovement
, Quantum.CharacterController3DMovement
- GroundNormal
: Quantum.CharacterController2DMovement
, Quantum.CharacterController3DMovement