Here is a list of all documented class members with links to the class documentation for each member:
- i -
- Id
: CellTreeNode
- Info
: ErrorInfo
, ParameterCode
- InLobby
: PhotonNetwork
, LoadBalancingClient
- InRoom
: PhotonNetwork
, LoadBalancingClient
- instance
: PlayerNumbering
- Instantiate()
: DefaultPool
, IPunPrefabPool
- InstantiationData
: PhotonView
- InterestGroup
: RaiseEventOptions
- InternalServerError
: ErrorCode
- InvalidAuthentication
: ErrorCode
- InvalidEncryptionParameters
: ErrorCode
- InvalidOperation
: ErrorCode
- InvalidOperationCode
: ErrorCode
- InvalidRegion
: ErrorCode
- Invisible
: ChatUserStatus
- IsAppId()
: ServerSettings
- IsBestRegion
: AppSettings
- IsComingBack
: ParameterCode
- IsCompletedByAll
: PunTurnManager
- IsConnected
: PhotonNetwork
, LoadBalancingClient
- IsConnectedAndReady
: PhotonNetwork
, LoadBalancingClient
- IsDefault
: TypedLobby
- IsDefaultNameServer
: ChatAppSettings
, AppSettings
- IsDefaultPort
: AppSettings
- IsFetchingFriendList
: LoadBalancingClient
- IsFinishedByMe
: PunTurnManager
- IsInactive
: ActorProperties
, ParameterCode
, Player
- IsLocal
: Player
- IsMasterClient
: PhotonNetwork
, Player
- IsMasterServerAddress
: AppSettings
- IsMessageQueueRunning
: PhotonNetwork
- IsMine
: PhotonView
- IsOpen
: GamePropertyKey
, Room
- isOpen
: RoomInfo
- IsOpen
: RoomInfo
, RoomOptions
- IsOver
: PunTurnManager
- IsPointInsideCell()
: CellTreeNode
- IsPointNearCell()
: CellTreeNode
- IsPrivate
: ChatChannel
- IsReading
: PhotonStream
- IsSceneView
: PhotonView
- IsUsingNameServer
: LoadBalancingClient
- IsVisible
: GamePropertyKey
, Room
- isVisible
: RoomInfo
- IsVisible
: RoomInfo
, RoomOptions
- IsWriting
: PhotonStream