Here is a list of all class members with links to the classes they belong to:
- l -
- LastActivity
: Photon.LoadBalancing.GameServer.GameClientPeer
- LastLatencyMs
: Photon.LoadBalancing.LoadShedding.LatencyMonitor
- LastOperation
: Photon.LoadBalancing.GameServer.GameClientPeer
- LastTouchCheckIntervalMilliseconds
: Photon.Hive.HiveGame
- LastTouchCheckIntervalSeconds
: Photon.LoadBalancing.GameServer.GameServerSettings
- LastTouchLimitMilliseconds
: Photon.Hive.HiveGame
- LastTouchSecondsDisconnect
: Photon.LoadBalancing.GameServer.GameServerSettings
- LastType
: Photon.LoadBalancing.Common.S2SCustomTypeCacheMan
- LatencyMonitor()
: Photon.LoadBalancing.LoadShedding.LatencyMonitor
- LatencyOperation()
: Photon.LoadBalancing.LoadShedding.LatencyOperation
- LatencyPeer()
: Photon.LoadBalancing.LoadShedding.LatencyPeer
- LBApiTestsImpl()
: Photon.LoadBalancing.UnitTests.UnifiedTests.LBApiTestsImpl
- LBAsyncJoinTestImpl()
: Photon.LoadBalancing.UnitTests.TestsImpl.LBAsyncJoinTestImpl
- LBConnectPolicyBase()
: Photon.LoadBalancing.UnitTests.UnifiedServer.Policy.LBConnectPolicyBase
- LeaveClientsFromRoom()
: Photon.Hive.Tests.TcpTests
- LeaveEvent()
: Photon.Hive.Events.LeaveEvent
- LeaveGame()
: Photon.LoadBalancing.UnifiedClient.UnifiedTestClient
- LeaveGameCallInfo()
: Photon.Hive.Plugin.LeaveGameCallInfo
- LeaveOperationHandler()
: Photon.Hive.HiveGame
- LeaveRequest()
: Photon.Hive.Operations.LeaveRequest
- Len2
: Photon.MmoDemo.Common.Vector
- Length
: ExitGames.Net.Sockets.BinaryBuffer
, Photon.SocketServer.Rpc.ValueTypes.RawCustomArray
- LessThenMaxEmptyRoomLiveTimeTest()
: Photon.Hive.Tests.Disconnected.BasicUseCases
- LinkedListDictionary()
: Photon.LoadBalancing.MasterServer.Lobby.LinkedListDictionary< TKey, TValue >
- ListChannel
: ExitGames.Diagnostics.Monitoring.CounterSamplePublisher
- Listener
: Photon.MmoDemo.Client.Game
- ListenerList()
: Photon.SocketServer.ApplicationBase
- ListenerStart()
: Photon.SocketServer.ApplicationBase
- ListenerStop()
: Photon.SocketServer.ApplicationBase
- LoadBalancer()
: Photon.Common.LoadBalancer.LoadBalancer< TServer >
, Photon.LoadBalancing.MasterServer.GameApplication
, Photon.LoadBalancing.MasterServer.MasterApplication
- LoadBalancingOfflineTests()
: Photon.LoadBalancing.UnitTests.Offline.LoadBalancingOfflineTests
- LoadbalancingOnlineTests()
: Photon.LoadBalancing.UnitTests.Online.LoadbalancingOnlineTests
- LoadBalancingUnifiedTestsBase()
: Photon.LoadBalancing.UnitTests.UnifiedServer.LoadBalancingUnifiedTestsBase
- LoadErrorPlugin()
: Photon.Common.Plugins.PluginManagerBase< IPluginFactory, IPlugin, IHost >
- LoadIndex
: Photon.LoadBalancing.ServerToServer.Events.UpdateServerEvent
- LoadLevel
: Photon.Common.LoadBalancer.LoadShedding.Diagnostics.Counter
, Photon.LoadBalancing.MasterServer.GameServer.GameServerState
, Photon.LoadBalancing.MasterServer.GameServer.IncomingGameServerPeer
- LoadSpread()
: Photon.LoadBalancing.UnitTests.LoadBalancerTests
- LoadSpreadAfterConfigChange()
: Photon.LoadBalancing.UnitTests.LoadBalancerTests
- LoadSpreadByDefault()
: Photon.LoadBalancing.UnitTests.LoadBalancerTests
- LoadSpreadFromConfig()
: Photon.LoadBalancing.UnitTests.LoadBalancerTests
- Lobby
: Photon.LoadBalancing.MasterServer.Lobby.GameListBase
, Photon.LoadBalancing.MasterServer.Lobby.GameState
- LobbyCreateTest()
: Photon.LoadBalancing.UnitTests.UnifiedTests.LBApiTestsImpl
- LobbyFactory
: Photon.LoadBalancing.MasterServer.GameApplication
, Photon.LoadBalancing.MasterServer.Lobby.LobbyFactory
- LobbyGameListEvents()
: Photon.LoadBalancing.UnitTests.UnifiedTests.LBApiTestsImpl
- LobbyId
: Photon.Hive.GameState
, Photon.Hive.HiveGame
, Photon.LoadBalancing.ServerToServer.Events.UpdateGameEvent
- LobbyJoinLobbyGameCountLimitTest()
: Photon.LoadBalancing.UnitTests.UnifiedTests.LBApiTestsImpl
- LobbyName
: Photon.Hive.Operations.JoinGameRequest
, Photon.LoadBalancing.MasterServer.Lobby.AppLobby
, Photon.LoadBalancing.Operations.JoinLobbyRequest
, Photon.LoadBalancing.Operations.JoinRandomGameRequest
- LobbyNameId
: Photon.LoadBalancing.MasterServer.Lobby.GameState
- LobbyNames
: Photon.LoadBalancing.Operations.GetLobbyStatsRequest
, Photon.LoadBalancing.Operations.GetLobbyStatsResponse
- LobbyNotExist
: Photon.LoadBalancing.Common.LBErrorMessages
- LobbyNotJoined
: Photon.LoadBalancing.Common.LBErrorMessages
- LobbyProperties
: Photon.Hive.GameState
, Photon.Hive.HiveGame
- LobbyStatistics()
: Photon.LoadBalancing.UnitTests.UnifiedTests.LBApiTestsImpl
- LobbyStatisticsPublish()
: Photon.LoadBalancing.UnitTests.UnifiedTests.LBApiTestsImpl
- LobbyStatisticsRequest()
: Photon.LoadBalancing.UnitTests.UnifiedTests.LBApiTestsImpl
- LobbyStatsLimit
: Photon.LoadBalancing.MasterServer.MasterServerSettings
- LobbyStatsPublisher
: Photon.LoadBalancing.MasterServer.GameApplication
, Photon.LoadBalancing.MasterServer.Lobby.LobbyStatsPublisher
- LobbyStatsPublishInterval
: Photon.LoadBalancing.MasterServer.MasterServerSettings
- LobbyType
: Photon.Hive.GameState
, Photon.Hive.HiveGame
, Photon.Hive.Operations.JoinGameRequest
, Photon.LoadBalancing.MasterServer.Lobby.AppLobby
, Photon.LoadBalancing.Operations.JoinLobbyRequest
, Photon.LoadBalancing.Operations.JoinRandomGameRequest
, Photon.LoadBalancing.ServerToServer.Events.UpdateGameEvent
- LobbyTypeId
: Photon.LoadBalancing.MasterServer.Lobby.GameState
- LobbyTypes
: Photon.LoadBalancing.Operations.GetLobbyStatsRequest
, Photon.LoadBalancing.Operations.GetLobbyStatsResponse
- LobbyTypesLenDoNotMatchLobbyNames
: Photon.LoadBalancing.Common.LBErrorMessages
- LobbyTypesNotSet
: Photon.LoadBalancing.Common.LBErrorMessages
- LobbyTypeTest()
: Photon.LoadBalancing.UnitTests.UnifiedTests.LBApiTestsImpl
- LocalEndPoint
: ExitGames.Net.Sockets.Pgm.PgmListener
, Photon.SocketServer.ServerToServer.TcpClientBase
- LocalIP
: Photon.SocketServer.InitRequest
, Photon.SocketServer.InitResponse
, Photon.SocketServer.PeerBase
- LocalIPAddress
: Photon.LoadBalancing.MasterServer.Lobby.ILobbyPeer
, Photon.SocketServer.PeerBase
- LocalIPAddressIsIPv6
: Photon.SocketServer.PeerBase
- LocalNodeId
: Photon.LoadBalancing.MasterServer.MasterApplication
- LocalPort
: Photon.LoadBalancing.MasterServer.Lobby.ILobbyPeer
, Photon.SocketServer.InitRequest
, Photon.SocketServer.InitResponse
, Photon.SocketServer.PeerBase
- LockedMessageQueue()
: ExitGames.Messaging.Channels.LockedMessageQueue< T >
- LockTimeout
: ExitGames.Threading.SynchronizedSingletonFactory< TKey, TValue >
- Log
: ExitGames.Diagnostics.Monitoring.CounterSampleSenderBase
, ExitGames.Messaging.MessageQueueReader
, ExitGames.Messaging.MessageQueueReaderSingleThreaded
, Photon.Common.Plugins.PluginManagerBase< IPluginFactory, IPlugin, IHost >
, Photon.Hive.Diagnostics.OperationLogging.LogQueue
, Photon.Hive.Plugin.PluginManager
, Photon.Hive.WebRpc.WebRpcHandler
- Log4NetLogger()
: ExitGames.Logging.Log4Net.Log4NetLogger
- LogDebug()
: Photon.MmoDemo.Client.IGameListener
, Photon.MmoDemo.Client.WinGrid.GameTabPage
, RunBehaviour
- LogElapsedTime()
: Photon.Hive.Tests.TcpTests
, Photon.Hive.Tests.TcpTestsBase
- LogEntry()
: Photon.Hive.Diagnostics.OperationLogging.LogEntry
- LogError()
: Photon.MmoDemo.Client.IGameListener
, Photon.MmoDemo.Client.WinGrid.GameTabPage
, RunBehaviour
- LogGameState()
: Photon.LoadBalancing.MasterServer.Lobby.GameListBase
- Logger
: ExitGames.Messaging.ThrottledMessageQueueReader
- LogInfo()
: Photon.MmoDemo.Client.IGameListener
, Photon.MmoDemo.Client.WinGrid.GameTabPage
, RunBehaviour
- logInstanceLogger
: Photon.Hive.Plugin.CallInfo
- LogOperation()
: Photon.Hive.HiveGame
- LogQueue()
: Photon.Hive.Diagnostics.OperationLogging.LogQueue
, Photon.Hive.HiveGame
- LogSocketException()
: ExitGames.Net.Sockets.Pgm.PgmBase
- Loops
: Photon.Hive.Tests.Settings